Player Matchup

Merlin
Merlin
rochasmote
Merlin
Level 46
God Stats
1W - 1L
1,262 SR
Queue Stats
23W - 21L
1,355 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
stickyreptar
Ah Muzen Cab
Level 122
God Stats
1W - 1L
1,725 SR
Queue Stats
5W - 10L
1,241 Elo+
Party 1
Bacchus
Bacchus
sweetpman69
Bacchus
Level 118
God Stats
1W - 1L
1,386 SR
Queue Stats
8W - 17L
1,371 Elo+
Party 1
Team Averages
Level 95
1,457 SR
1,323 Elo+

VS

Team Averages
Level 60
1,700 SR
1,370 Elo+
Chaac
Chaac
CarstenJacoby
Chaac
Level 49
God Stats
1W - 1L
1,896 SR
Queue Stats
6W - 7L
1,411 Elo+
Party 2
Kukulkan
Kukulkan
McLovin_I_Amg
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,260 Elo+
Party 2
Hercules
Hercules
TyrTheFearless
Hercules
Level 127
God Stats
7W - 7L
1,703 SR
Queue Stats
81W - 110L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
rochasmote
Merlin
14
1 / 0 / 4
12,757
638
7,152
6,988
2,513
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
stickyreptar
Ah Muzen Cab
14
2 / 5 / 4
12,595
630
7,692
11,208
4,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Bacchus
sweetpman69
Bacchus
12
4 / 2 / 3
12,583
629
6,077
14,248
15,802
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
7,414
371
0
0
0
Kukulkan
McLovin_I_Amg
Kukulkan
14
0 / 5 / 2
11,183
559
6,712
9,637
3,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
15
7 / 2 / 0
12,231
612
10,210
17,996
24,400
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
7
Kills
7
7
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Kukulkan
McLovin_I_Amg
Kukulkan
0
5
2
0.2
L
Hercules
7
2
0
3.5
W
Merlin
rochasmote
Merlin
1
0
4
3
W
Ah Muzen Cab
stickyreptar
Ah Muzen Cab
2
5
4
0.8
W
Bacchus
sweetpman69
Bacchus
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,921
Damage
16,922
32,444
Taken
27,633
22,619
Mitigated
28,189
4,275
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
McLovin_I_Amg
Kukulkan
6,712
585
0
746
9,637
3,789
0
4,628
5,009
44,447
0
L
Hercules
10,210
2,601
0
6,804
17,996
24,400
0
8,576
9,420
0
46,393
W
Merlin
rochasmote
Merlin
7,152
35
0
495
6,988
2,513
594
1,027
5,961
65,895
0
W
Ah Muzen Cab
stickyreptar
Ah Muzen Cab
7,692
3,551
477
3,053
11,208
4,304
941
3,405
7,803
0
58,677
W
Bacchus
sweetpman69
Bacchus
6,077
580
0
250
14,248
15,802
167
2,537
11,711
21,064
98

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,935
Gold Earned
30,828
246
Minions Killed
165
0
Camps Cleared
0
1,081,627
Distance Traveled
626,567
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,414
371
0
0
0
0
0
L
Kukulkan
11,183
559
96
5
0
267,872
3
L
Hercules
12,231
612
69
3
0
358,695
5
W
Merlin
12,757
638
127
6
0
345,248
3
W
Ah Muzen Cab
12,595
630
102
5
0
368,954
10
W
Bacchus
12,583
629
17
1
0
367,425
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role