Player Matchup

Merlin
Merlin
DDimes-
Merlin
Level 86
God Stats
2W - 1L
1,836 SR
Queue Stats
4W - 3L
1,761 Elo+
Solo
Erlang Shen
Erlang Shen
Forte_Reflexx
Erlang Shen
Level 88
God Stats
7W - 5L
1,642 SR
Queue Stats
35W - 38L
1,672 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rogue_Shado
Ah Muzen Cab
Level 118
God Stats
15W - 13L
1,622 SR
Queue Stats
152W - 200L
1,613 Elo+
Solo
Team Averages
Level 97
1,700 SR
1,682 Elo+

VS

Team Averages
Level 127
1,593 SR
1,593 Elo+
Fenrir
Fenrir
illuminaze
Fenrir
Level 108
God Stats
2W - 0L
1,754 SR
Queue Stats
41W - 35L
1,624 Elo+
Party 1
Thoth
Thoth
rbki
Thoth
Level 118
God Stats
8W - 4L
1,708 SR
Queue Stats
107W - 80L
1,627 Elo+
Party 1
Ares
Ares
robotninjaattack
Ares
Level 154
God Stats
3W - 3L
1,318 SR
Queue Stats
113W - 104L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DDimes-
Merlin
14
4 / 11 / 6
13,529
676
9,793
20,034
4,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Forte_Reflexx
Erlang Shen
14
10 / 10 / 6
14,682
734
17,224
24,340
14,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Rogue_Shado
Ah Muzen Cab
14
4 / 7 / 9
13,520
676
17,485
19,912
7,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
illuminaze
Fenrir
16
7 / 6 / 14
14,386
719
15,406
24,067
18,627
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thoth
rbki
Thoth
17
11 / 5 / 15
15,740
787
27,091
17,900
7,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 7 / 14
15,536
777
13,305
23,332
32,723
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
71
18
Kills
28
28
Deaths
18
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Merlin
DDimes-
Merlin
4
11
6
0.64
L
Erlang Shen
Forte_Reflexx
Erlang Shen
10
10
6
1.3
L
Ah Muzen Cab
Rogue_Shado
Ah Muzen Cab
4
7
9
1.21
W
Fenrir
illuminaze
Fenrir
7
6
14
2.33
W
Thoth
rbki
Thoth
11
5
15
3.7
W
10
7
14
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,502
Damage
55,802
64,286
Taken
65,299
27,108
Mitigated
58,505
16,217
Healing
15,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DDimes-
Merlin
9,793
387
0
1,979
20,034
4,567
0
13,357
6,677
35,025
0
L
Erlang Shen
Forte_Reflexx
Erlang Shen
17,224
11,183
0
7,752
24,340
14,829
904
14,131
10,209
0
49,721
L
Ah Muzen Cab
Rogue_Shado
Ah Muzen Cab
17,485
5,478
0
6,486
19,912
7,712
2,381
12,978
6,934
0
66,593
W
Fenrir
illuminaze
Fenrir
15,406
4,994
0
7,257
24,067
18,627
1,401
6,328
17,739
0
56,129
W
Thoth
rbki
Thoth
27,091
374
0
5,793
17,900
7,155
1,015
1,414
16,486
87,962
0
W
13,305
393
0
2,642
23,332
32,723
862
2,843
20,489
34,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,731
Gold Earned
45,662
216
Minions Killed
225
0
Camps Cleared
0
954,459
Distance Traveled
1,140,544
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,529
676
55
3
0
275,134
1
L
Erlang Shen
14,682
734
51
3
0
325,862
3
L
Ah Muzen Cab
13,520
676
110
6
0
353,463
4
W
Fenrir
14,386
719
81
4
0
406,178
6
W
Thoth
15,740
787
111
6
0
360,459
3
W
Ares
15,536
777
33
2
0
373,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role