Player Matchup

Pele
Pele
 
Pele
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
MASHTEX5
Chronos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,137 Elo+
Party 1
Medusa
Medusa
merliotanto
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,066 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,234 Elo+

VS

Team Averages
Level 58
1,421 SR
1,254 Elo+
Merlin
Merlin
IronOdris
Merlin
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 25L
1,180 Elo+
Party 2
Artemis
Artemis
LeLyonnais57
Artemis
Level 87
God Stats
2W - 3L
1,262 SR
Queue Stats
217W - 235L
1,512 Elo+
Solo
Set
Set
unis20095
Set
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 72L
1,070 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
3 / 4 / 0
8,503
654
6,228
10,247
3,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
MASHTEX5
Chronos
8
0 / 4 / 1
6,900
531
1,908
10,583
2,384
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Medusa
9
0 / 2 / 3
7,382
568
1,491
10,361
4,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IronOdris
Merlin
12
5 / 0 / 2
9,591
738
8,742
3,811
1,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
LeLyonnais57
Artemis
12
4 / 0 / 5
9,306
716
10,870
4,389
1,279
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 6
8,524
656
5,671
7,320
4,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
10
10
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
4
0
0.75
W
Merlin
IronOdris
Merlin
5
0
2
6
W
Artemis
LeLyonnais57
Artemis
4
0
5
6.5
L
Chronos
MASHTEX5
Chronos
0
4
1
0.13
L
Medusa
0
2
3
0.75
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,627
Damage
25,283
31,191
Taken
15,520
9,443
Mitigated
6,713
2,090
Healing
1,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,228
1,638
0
1,096
10,247
3,041
0
2,195
8,052
0
46,780
W
Merlin
IronOdris
Merlin
8,742
650
0
0
3,811
1,105
1,199
594
3,217
43,274
0
W
Artemis
LeLyonnais57
Artemis
10,870
4,734
0
1,060
4,389
1,279
1,510
498
3,891
0
34,181
L
Chronos
MASHTEX5
Chronos
1,908
1,153
0
994
10,583
2,384
69
3,214
7,369
13,944
0
L
Medusa
1,491
765
0
0
10,361
4,018
84
3,441
6,920
0
10,605
W
5,671
2,627
111
770
7,320
4,329
0
844
6,476
0
18,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,785
Gold Earned
27,421
123
Minions Killed
156
0
Camps Cleared
0
618,718
Distance Traveled
660,992
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,503
654
91
7
0
221,565
1
W
Merlin
9,591
738
83
6
0
224,761
1
W
Artemis
9,306
716
46
4
0
206,000
3
L
Chronos
6,900
531
13
1
0
188,516
2
L
Medusa
7,382
568
19
1
0
208,637
0
W
Set
8,524
656
27
2
0
230,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role