Player Matchup

Bacchus
Bacchus
Chunga_lungaa
Bacchus
Level 67
God Stats
77W - 60L
1,585 SR
Queue Stats
656W - 587L
1,433 Elo+
Solo
Hel
Hel
Imihun217
Hel
Level 107
God Stats
5W - 3L
1,783 SR
Queue Stats
354W - 377L
1,494 Elo+
Solo
Neith
Neith
Re4LiTy VoDka
Neith
Level 62
God Stats
123W - 85L
1,529 SR
Queue Stats
769W - 512L
1,471 Elo+
Solo
Team Averages
Level 79
1,632 SR
1,466 Elo+

VS

Team Averages
Level 20
1,368 SR
1,411 Elo+
Jormungandr
Jormungandr
HeelMann1
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 40L
1,428 Elo+
Solo
Loki
Loki
Memesarebest4u
Loki
Level 24
God Stats
3W - 9L
1,184 SR
Queue Stats
97W - 107L
1,332 Elo+
Solo
Agni
Agni
Xerinya
Agni
Level 18
God Stats
2W - 6L
1,421 SR
Queue Stats
42W - 37L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
3 / 0 / 12
10,846
723
8,065
14,480
14,465
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
8 / 2 / 8
10,665
711
10,916
11,409
4,667
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
8 / 2 / 8
11,039
736
12,219
9,502
3,305
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HeelMann1
Jormungandr
9
1 / 7 / 1
8,738
583
8,137
15,228
11,765
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 7 / 0
9,062
604
3,363
11,019
3,820
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
Xerinya
Agni
11
1 / 5 / 2
8,978
599
12,036
11,527
3,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
19
Kills
4
4
Deaths
19
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
3
0
12
9
L
Jormungandr
HeelMann1
Jormungandr
1
7
1
0.21
W
8
2
8
6
L
2
7
0
0.29
W
8
2
8
6
L
Agni
Xerinya
Agni
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,200
Damage
23,536
35,391
Taken
37,774
22,437
Mitigated
18,657
20,192
Healing
5,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
8,065
1,569
411
2,796
14,480
14,465
495
7,277
7,203
28,199
0
L
Jormungandr
HeelMann1
Jormungandr
8,137
2,183
374
596
15,228
11,765
0
6,855
8,373
26,260
0
W
10,916
927
7,345
7,056
11,409
4,667
361
7,777
3,632
36,951
0
L
3,363
1,372
0
1,221
11,019
3,820
0
7,595
3,424
0
24,135
W
12,219
3,983
0
2,584
9,502
3,305
1,801
5,139
4,363
0
46,712
L
Agni
Xerinya
Agni
12,036
512
0
2,809
11,527
3,072
0
4,567
6,960
38,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,550
Gold Earned
26,778
153
Minions Killed
129
0
Camps Cleared
0
814,691
Distance Traveled
652,514
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,846
723
29
2
0
290,643
1
L
Jormungandr
8,738
583
31
2
0
162,808
0
W
Hel
10,665
711
63
4
0
283,297
4
L
Loki
9,062
604
38
3
0
241,219
4
W
Neith
11,039
736
61
4
0
240,751
0
L
Agni
8,978
599
60
4
0
248,487
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role