Player Matchup

Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AII resolve
Tyr
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 46L
1,633 Elo+
Party 1
Odin
Odin
AggrievedDrip04
Odin
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 88L
1,633 Elo+
Party 1
Olorun
Olorun
CozMercs
Olorun
Level 139
God Stats
2W - 0L
1,824 SR
Queue Stats
39W - 34L
1,658 Elo+
Party 1
Bacchus
Bacchus
Moookanater
Bacchus
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 83L
1,612 Elo+
Party 1
Team Averages
Level 125
1,565 SR
1,607 Elo+

VS

Team Averages
Level 122
1,510 SR
1,533 Elo+
Anhur
Anhur
A Man ls No One
Anhur
Level 149
God Stats
1W - 5L
1,479 SR
Queue Stats
61W - 57L
1,541 Elo+
Party 2
Geb
Geb
AlphaMikeRomeo
Geb
Level 142
God Stats
2W - 4L
1,500 SR
Queue Stats
54W - 51L
1,554 Elo+
Party 2
Bastet
Bastet
CSquared96
Bastet
Level 112
God Stats
2W - 4L
1,474 SR
Queue Stats
44W - 42L
1,490 Elo+
Party 2
Odin
Odin
SkeetingFire
Odin
Level 102
God Stats
15W - 14L
1,596 SR
Queue Stats
478W - 464L
1,579 Elo+
Solo
Vulcan
Vulcan
Zembrance
Vulcan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 98L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
2 / 0 / 0
3,591
718
2,082
1,038
164
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 2
3,552
710
1,219
2,200
1,147
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

5
3 / 0 / 0
3,840
768
888
2,041
508
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
CozMercs
Olorun
7
0 / 0 / 2
3,822
764
601
1,020
258
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Moookanater
Bacchus
5
0 / 0 / 2
3,423
685
1,540
2,547
913
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
2,867
573
961
1,916
375
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 2 / 0
2,928
586
559
2,504
639
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
CSquared96
Bastet
5
0 / 1 / 0
3,291
658
569
2,857
550
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 2 / 0
3,096
619
1,710
2,724
1,398
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Zembrance
Vulcan
1
0 / 0 / 0
2,418
484
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
5
Kills
0
0
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
0
2
L
0
0
0
0
W
0
0
2
1
W
3
0
0
3
L
0
2
0
0
L
Bastet
CSquared96
Bastet
0
1
0
0
W
Olorun
CozMercs
Olorun
0
0
2
1
W
Bacchus
Moookanater
Bacchus
0
0
2
1
L
0
2
0
0
L
Vulcan
Zembrance
Vulcan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,330
Damage
3,799
8,846
Taken
10,001
2,990
Mitigated
2,962
4,514
Healing
2,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,082
1,406
0
411
1,038
164
0
220
818
0
13,052
L
961
518
0
450
1,916
375
0
858
1,058
0
9,064
W
1,219
388
0
1,490
2,200
1,147
0
0
2,200
0
12,131
W
888
460
0
1,341
2,041
508
0
0
2,041
0
12,289
L
559
168
0
225
2,504
639
0
682
1,822
4,757
0
L
Bastet
CSquared96
Bastet
569
186
0
1,254
2,857
550
0
84
2,773
0
12,244
W
Olorun
CozMercs
Olorun
601
435
0
322
1,020
258
1,253
0
1,020
16,499
0
W
Bacchus
Moookanater
Bacchus
1,540
568
0
950
2,547
913
0
339
2,208
6,240
0
L
1,710
468
0
697
2,724
1,398
0
517
2,207
0
9,584
L
Vulcan
Zembrance
Vulcan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,228
Gold Earned
14,600
120
Minions Killed
62
0
Camps Cleared
0
458,720
Distance Traveled
379,237
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,591
718
33
7
0
85,251
1
L
Anhur
2,867
573
17
3
0
82,951
2
W
Tyr
3,552
710
26
5
0
106,007
1
W
Odin
3,840
768
27
5
0
92,560
0
L
Geb
2,928
586
5
1
0
108,341
1
L
Bastet
3,291
658
30
6
0
107,639
0
W
Olorun
3,822
764
30
6
0
80,518
0
W
Bacchus
3,423
685
4
1
0
94,384
0
L
Odin
3,096
619
10
2
0
75,283
0
L
Vulcan
2,418
484
0
0
0
5,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role