Player Matchup

Cerberus
Cerberus
AscendingNova
Cerberus
Level 129
God Stats
0W - 1L
1,768 SR
Queue Stats
145W - 131L
1,452 Elo+
Party 1
Ullr
Ullr
HorizenOP
Ullr
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 1
Thoth
Thoth
Linguigi
Thoth
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 23L
1,707 Elo+
Party 1
Jormungandr
Jormungandr
Noor9000
Jormungandr
Level 153
God Stats
5W - 13L
1,468 SR
Queue Stats
81W - 100L
1,468 Elo+
Solo
Pele
Pele
Squidyward
Pele
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,603 Elo+
Party 1
Team Averages
Level 126
1,547 SR
1,546 Elo+

VS

Team Averages
Level 127
1,676 SR
1,597 Elo+
Xbalanque
Xbalanque
DeadlySinn
Xbalanque
Level 148
God Stats
2W - 0L
1,691 SR
Queue Stats
58W - 35L
1,730 Elo+
Party 2
Camazotz
Camazotz
IIGeoII
Camazotz
Level 105
God Stats
4W - 1L
1,968 SR
Queue Stats
30W - 20L
1,597 Elo+
Party 2
Sobek
Sobek
JTPlay3r
Sobek
Level 138
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 30L
1,520 Elo+
Party 2
Merlin
Merlin
NøvatheGod
Merlin
Level 145
God Stats
1W - 0L
1,719 SR
Queue Stats
49W - 33L
1,636 Elo+
Party 2
Mercury
Mercury
timcdot
Mercury
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AscendingNova
Cerberus
20
3 / 6 / 27
15,122
1,008
14,026
25,571
31,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
20
4 / 9 / 16
14,832
989
20,455
25,050
9,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thoth
Linguigi
Thoth
20
6 / 6 / 19
15,984
1,066
30,643
19,504
6,987
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Noor9000
Jormungandr
20
12 / 5 / 22
17,479
1,165
25,595
30,976
44,085
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 14 / 18
17,642
1,176
27,543
36,759
14,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DeadlySinn
Xbalanque
20
14 / 7 / 17
17,994
1,200
46,164
23,072
6,819
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
IIGeoII
Camazotz
20
6 / 7 / 18
15,431
1,029
20,050
30,193
9,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
JTPlay3r
Sobek
20
7 / 8 / 23
17,172
1,145
20,393
29,553
31,345
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
20
5 / 6 / 24
15,877
1,058
27,972
14,659
4,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mercury
timcdot
Mercury
20
8 / 9 / 17
16,059
1,071
17,540
25,724
8,394
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
139
37
Kills
40
40
Deaths
37
102
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AscendingNova
Cerberus
3
6
27
2.75
W
Xbalanque
DeadlySinn
Xbalanque
14
7
17
3.21
L
Ullr
4
9
16
1.33
W
Camazotz
IIGeoII
Camazotz
6
7
18
2.14
W
Sobek
JTPlay3r
Sobek
7
8
23
2.31
L
Thoth
Linguigi
Thoth
6
6
19
2.58
L
Jormungandr
Noor9000
Jormungandr
12
5
22
4.6
W
Merlin
5
6
24
2.83
L
12
14
18
1.5
W
Mercury
timcdot
Mercury
8
9
17
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,262
Damage
132,119
137,860
Taken
123,201
106,835
Mitigated
59,881
14,769
Healing
22,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AscendingNova
Cerberus
14,026
946
0
1,834
25,571
31,199
0
8,253
17,318
27,796
0
W
Xbalanque
DeadlySinn
Xbalanque
46,164
25,882
0
4,932
23,072
6,819
0
12,777
10,295
0
81,875
L
Ullr
20,455
10,994
0
2,370
25,050
9,617
0
10,221
14,829
0
47,136
W
Camazotz
IIGeoII
Camazotz
20,050
6,282
0
10,019
30,193
9,301
0
18,589
11,604
0
30,087
W
Sobek
JTPlay3r
Sobek
20,393
699
0
3,449
29,553
31,345
0
15,942
13,611
38,824
0
L
Thoth
Linguigi
Thoth
30,643
708
103
2,119
19,504
6,987
0
8,784
10,720
67,012
0
L
Jormungandr
Noor9000
Jormungandr
25,595
3,487
0
3,866
30,976
44,085
0
7,704
23,272
52,593
0
W
Merlin
27,972
748
0
2,867
14,659
4,022
0
7,388
7,052
76,945
0
L
27,543
6,315
0
4,477
36,759
14,947
0
13,403
23,356
0
56,389
W
Mercury
timcdot
Mercury
17,540
11,443
0
773
25,724
8,394
0
15,568
10,156
0
37,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,059
Gold Earned
82,533
284
Minions Killed
288
10
Camps Cleared
10
1,610,545
Distance Traveled
1,566,156
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
15,122
1,008
28
2
1
333,871
0
W
Xbalanque
17,994
1,200
75
5
2
294,393
0
L
Ullr
14,832
989
70
5
1
296,476
2
W
Camazotz
15,431
1,029
12
1
5
332,396
0
W
Sobek
17,172
1,145
35
2
1
316,894
0
L
Thoth
15,984
1,066
73
5
1
327,630
0
L
Jormungandr
17,479
1,165
52
3
2
315,143
1
W
Merlin
15,877
1,058
107
7
0
247,958
0
L
Pele
17,642
1,176
61
4
5
337,425
1
W
Mercury
16,059
1,071
59
4
2
374,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role