Player Matchup

Janus
Janus
 
Janus
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RubyIntegral604
Ah Muzen Cab
Level 13
God Stats
23W - 17L
1,612 SR
Queue Stats
47W - 33L
1,625 Elo+
Party 3
Yemoja
Yemoja
SuperSenpaiSalt
Yemoja
Level 31
God Stats
3W - 3L
1,592 SR
Queue Stats
140W - 163L
1,457 Elo+
Solo
Hades
Hades
babyshaker07
Hades
Level 148
God Stats
4W - 1L
1,638 SR
Queue Stats
22W - 21L
1,504 Elo+
Party 3
Heimdallr
Heimdallr
xBurntClutch
Heimdallr
Level 17
God Stats
2W - 1L
1,816 SR
Queue Stats
4W - 4L
1,607 Elo+
Party 2
Team Averages
Level 56
1,632 SR
1,539 Elo+

VS

Team Averages
Level 48
1,655 SR
1,614 Elo+
Neith
Neith
Amalachite
Neith
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,496 Elo+
Solo
Nike
Nike
DrParadise451
Nike
Level 59
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 96L
1,636 Elo+
Party 1
Bacchus
Bacchus
Lunatic5K
Bacchus
Level 84
God Stats
15W - 5L
1,964 SR
Queue Stats
108W - 87L
1,640 Elo+
Party 1
Merlin
Merlin
potato11teen
Merlin
Level 54
God Stats
21W - 8L
1,500 SR
Queue Stats
128W - 92L
1,605 Elo+
Party 1
Hercules
Hercules
scoutfirstpicker
Hercules
Level 9
God Stats
14W - 3L
1,811 SR
Queue Stats
42W - 20L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 4 / 3
9,911
991
8,138
8,431
3,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
RubyIntegral604
Ah Muzen Cab
16
2 / 5 / 5
9,815
982
15,041
12,749
4,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 1 / 4
9,767
977
4,400
4,959
4,171
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 6 / 4
8,983
898
9,448
16,253
7,643
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
xBurntClutch
Heimdallr
16
1 / 4 / 6
9,460
946
10,435
10,906
4,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

206

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
3 / 1 / 13
10,420
1,042
11,620
6,861
2,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 3 / 11
9,589
959
7,519
14,324
6,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
Lunatic5K
Bacchus
17
3 / 1 / 17
10,263
1,026
7,884
13,043
15,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
16
4 / 1 / 13
10,443
1,044
12,990
6,005
2,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 1 / 12
11,308
1,131
10,731
16,023
14,159
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
86
7
Kills
20
20
Deaths
7
22
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
3
0.88
W
Neith
3
1
13
9.5
W
2
3
11
2.5
W
Bacchus
Lunatic5K
Bacchus
3
1
17
11.5
L
Ah Muzen Cab
RubyIntegral604
Ah Muzen Cab
2
5
5
0.9
L
2
1
4
4
L
0
6
4
0.33
W
Merlin
4
1
13
10.5
W
8
1
12
14
L
Heimdallr
xBurntClutch
Heimdallr
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,462
Damage
50,744
53,298
Taken
56,256
23,690
Mitigated
42,385
6,835
Healing
9,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,138
343
0
0
8,431
3,142
0
2,872
5,559
40,769
0
W
Neith
11,620
2,329
0
2,410
6,861
2,786
0
2,492
4,369
0
41,392
W
7,519
997
0
2,514
14,324
6,954
0
5,108
9,216
0
13,257
W
Bacchus
Lunatic5K
Bacchus
7,884
367
0
0
13,043
15,753
0
6,645
6,398
18,059
0
L
Ah Muzen Cab
RubyIntegral604
Ah Muzen Cab
15,041
3,563
0
2,170
12,749
4,520
0
4,485
8,264
0
36,226
L
4,400
409
2,484
349
4,959
4,171
0
2,680
2,279
16,501
0
L
9,448
909
342
1,490
16,253
7,643
0
6,466
9,787
24,187
0
W
Merlin
12,990
684
0
0
6,005
2,733
0
2,347
3,658
29,490
0
W
10,731
2,753
0
4,795
16,023
14,159
0
5,394
10,629
0
22,943
L
Heimdallr
xBurntClutch
Heimdallr
10,435
4,865
0
0
10,906
4,214
0
4,371
6,535
0
21,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,936
Gold Earned
52,023
213
Minions Killed
218
6
Camps Cleared
3
898,405
Distance Traveled
1,056,649
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,911
991
79
8
0
189,260
0
W
Neith
10,420
1,042
90
9
0
157,529
0
W
Nike
9,589
959
22
2
1
221,532
0
W
Bacchus
10,263
1,026
23
2
1
210,464
0
L
Ah Muzen Cab
9,815
982
37
4
0
173,883
0
L
Yemoja
9,767
977
18
2
2
188,862
0
L
Hades
8,983
898
57
6
2
191,268
0
W
Merlin
10,443
1,044
33
3
0
225,632
0
W
Hercules
11,308
1,131
50
5
1
241,492
1
L
Heimdallr
9,460
946
22
2
2
155,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role