Player Matchup

Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
Barrelcar
Neith
Gold V
Level 119
God Stats
4W - 3L
1,450 SR
Queue Stats
79W - 69L
1,289 MMR
Solo
Jormungandr
Jormungandr
Gold IV
CryopathicMania
Jormungandr
Gold IV
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 74L
1,286 MMR
Solo
Chang'e
Chang'e
Bronze III
Hive Roy
Chang'e
Bronze III
Level 31
God Stats
2W - 0L
1,514 SR
Queue Stats
6W - 11L
1,284 MMR
Solo
Zeus
Zeus
Gold V
Lilwayne5008
Zeus
Gold V
Level 103
God Stats
5W - 4L
1,805 SR
Queue Stats
376W - 387L
1,306 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,554 SR
1,333 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,519 SR
1,294 MMR
Cerberus
Cerberus
Silver I
Argento Alfa
Cerberus
Silver I
Level 124
God Stats
1W - 1L
1,322 SR
Queue Stats
59W - 56L
1,279 MMR
Solo
Scylla
Scylla
Silver I
The WinAllDay
Scylla
Silver I
Level 107
God Stats
1W - 3L
1,617 SR
Queue Stats
32W - 37L
1,278 MMR
Solo
Achilles
Achilles
Gold V
mak1nplays_-
Achilles
Gold V
Level 141
God Stats
11W - 18L
1,570 SR
Queue Stats
1,036W - 1,039L
1,299 MMR
Solo
Skadi
Skadi
Silver I
noble gear 07
Skadi
Silver I
Level 103
God Stats
52W - 42L
1,551 SR
Queue Stats
102W - 108L
1,299 MMR
Solo
Bakasura
Bakasura
Gold IV
xIIGannicusIIx
Bakasura
Gold IV
Level 145
God Stats
6W - 12L
1,533 SR
Queue Stats
815W - 818L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
6 / 1 / 5
12,427
592
7,832
14,203
4,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Barrelcar
Neith
19
2 / 4 / 3
11,873
565
9,425
13,303
4,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
CryopathicMania
Jormungandr
16
3 / 4 / 8
11,839
564
8,803
18,133
16,327
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Hive Roy
Chang'e
18
1 / 2 / 6
11,282
537
15,004
17,560
15,611
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 5 / 4
12,348
588
10,634
12,180
3,844
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HeimdallrKukulkanOdinKumbhakarnaYemoja

VS

Bans
ThorSetEsetIzanamiXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Argento Alfa
Cerberus
10
3 / 2 / 3
9,048
431
6,527
7,260
3,833
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 3 / 2
10,170
484
12,415
11,395
3,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
mak1nplays_-
Achilles
17
3 / 2 / 1
10,372
494
15,608
22,894
27,787
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 4 / 1
9,801
467
7,646
10,941
3,225
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
18
6 / 5 / 2
11,771
561
11,238
17,496
7,565
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
16
Kills
16
16
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
5
8.5
L
Cerberus
Argento Alfa
Cerberus
3
2
3
2.25
W
Neith
Barrelcar
Neith
2
4
3
0.88
W
Jormungandr
CryopathicMania
Jormungandr
3
4
8
1.75
W
Chang'e
Hive Roy
Chang'e
1
2
6
2
W
4
5
4
1.2
L
2
3
2
1
L
Achilles
mak1nplays_-
Achilles
3
2
1
1.75
L
2
4
1
0.63
L
Bakasura
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,698
Damage
53,434
75,379
Taken
69,986
45,045
Mitigated
46,208
24,407
Healing
21,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,832
3,037
0
4,747
14,203
4,855
0
4,901
9,227
0
77,016
L
Cerberus
Argento Alfa
Cerberus
6,527
634
258
2,110
7,260
3,833
0
2,460
4,800
23,706
0
W
Neith
Barrelcar
Neith
9,425
3,986
0
6,465
13,303
4,408
2,835
2,018
10,634
0
99,908
W
Jormungandr
CryopathicMania
Jormungandr
8,803
2,304
0
359
18,133
16,327
303
5,861
12,202
43,710
0
W
Chang'e
Hive Roy
Chang'e
15,004
3,034
1,554
10,937
17,560
15,611
851
832
16,661
77,091
0
W
10,634
740
0
345
12,180
3,844
0
5,330
6,671
82,554
0
L
12,415
713
0
1,625
11,395
3,798
0
6,821
4,574
75,767
0
L
Achilles
mak1nplays_-
Achilles
15,608
5,051
0
8,829
22,894
27,787
0
13,216
9,678
0
70,860
L
7,646
3,848
0
1,579
10,941
3,225
0
3,813
7,128
0
64,744
L
Bakasura
11,238
8,086
0
6,767
17,496
7,565
528
8,131
9,365
0
84,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,769
Gold Earned
51,162
627
Minions Killed
574
0
Camps Cleared
0
1,967,956
Distance Traveled
1,867,968
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,427
592
125
6
0
506,149
7
L
Cerberus
9,048
431
45
2
0
216,355
5
W
Neith
11,873
565
173
8
0
333,738
10
W
Jormungandr
11,839
564
53
3
0
396,685
9
W
Chang'e
11,282
537
119
6
0
363,594
3
W
Zeus
12,348
588
157
7
0
367,790
1
L
Scylla
10,170
484
136
6
0
422,726
10
L
Achilles
10,372
494
104
5
0
398,862
0
L
Skadi
9,801
467
128
6
0
340,546
2
L
Bakasura
11,771
561
161
8
0
489,479
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role