Player Matchup

Kuzenbo
Kuzenbo
Silver I
SnickerCrack
Kuzenbo
Silver I
Level 86
God Stats
5W - 2L
1,655 SR
Queue Stats
35W - 39L
1,514 MMR
Party 1
Guan Yu
Guan Yu
Silver II
Yo_Boi_HELLFIRE
Guan Yu
Silver II
Level 53
God Stats
5W - 6L
1,652 SR
Queue Stats
35W - 46L
1,406 MMR
Party 1
Aphrodite
Aphrodite
Gold III
spyro-x_1
Aphrodite
Gold III
Level 108
God Stats
23W - 18L
1,714 SR
Queue Stats
28W - 30L
1,554 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 82
1,674 SR
1,491 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,500 SR
1,492 MMR
Bacchus
Bacchus
Gold IV
Apex Sixxx
Bacchus
Gold IV
Level 143
God Stats
5W - 6L
1,436 SR
Queue Stats
242W - 226L
1,418 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
John Laffdaddy
Erlang Shen
Gold V
Level 49
God Stats
0W - 1L
1,288 SR
Queue Stats
34W - 24L
1,563 MMR
Party 2
Kukulkan
Kukulkan
Silver II
KidClutchfrmOKC
Kukulkan
Silver II
Level 136
God Stats
7W - 11L
1,775 SR
Queue Stats
108W - 95L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SnickerCrack
Kuzenbo
18
10 / 2 / 6
17,883
715
22,443
31,716
42,579
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
2 / 6 / 12
15,439
618
11,402
24,954
26,199
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
spyro-x_1
Aphrodite
16
4 / 4 / 9
15,347
614
19,048
20,022
8,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
JormungandrHeraAh PuchYemojaKumbhakarna

VS

Bans
ZeusHou YiCernunnosChaacHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Apex Sixxx
Bacchus
14
4 / 4 / 8
14,990
600
19,189
23,494
35,947
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
John Laffdaddy
Erlang Shen
16
4 / 6 / 7
15,314
613
19,531
24,762
21,465
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
15
4 / 6 / 7
14,529
581
23,321
16,927
5,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
16
Kills
12
12
Deaths
16
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Apex Sixxx
Bacchus
4
4
8
2
L
Erlang Shen
John Laffdaddy
Erlang Shen
4
6
7
1.25
L
Kukulkan
4
6
7
1.25
W
Kuzenbo
SnickerCrack
Kuzenbo
10
2
6
6.5
W
2
6
12
1.33
W
Aphrodite
spyro-x_1
Aphrodite
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,893
Damage
62,041
76,692
Taken
65,183
76,856
Mitigated
62,753
41,844
Healing
19,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Apex Sixxx
Bacchus
19,189
2,526
0
7,504
23,494
35,947
301
15,074
8,420
63,612
0
L
Erlang Shen
John Laffdaddy
Erlang Shen
19,531
9,881
0
9,083
24,762
21,465
613
16,960
7,802
0
68,543
L
Kukulkan
23,321
1,546
0
3,202
16,927
5,341
408
11,847
5,080
98,005
0
W
Kuzenbo
SnickerCrack
Kuzenbo
22,443
5,551
0
1,115
31,716
42,579
1,212
16,505
15,211
64,511
160
W
11,402
2,535
3,332
2,988
24,954
26,199
793
14,116
10,838
7,760
39,370
W
Aphrodite
spyro-x_1
Aphrodite
19,048
1,778
21,412
12,997
20,022
8,078
1,161
11,949
8,073
75,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,669
Gold Earned
44,833
249
Minions Killed
287
0
Camps Cleared
0
1,388,100
Distance Traveled
1,253,319
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,990
600
63
3
0
429,840
4
L
Erlang Shen
15,314
613
82
3
0
420,651
3
L
Kukulkan
14,529
581
142
6
0
402,828
5
W
Kuzenbo
17,883
715
68
3
0
437,309
5
W
Guan Yu
15,439
618
65
3
0
479,429
2
W
Aphrodite
15,347
614
116
5
0
471,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role