Player Matchup

Ymir
Ymir
Bronze I
LderWolfe
Ymir
Bronze I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,074 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 146
1,500 SR
1,074 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 68
1,500 SR
1,050 MMR
Fenrir
Fenrir
Silver IV
Chancetheripper2
Fenrir
Silver IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,050 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
7 / 1 / 0
12,727
795
12,785
19,841
10,754
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
KaliLokiBakasuraDiscordiaHades

VS

Bans
VulcanPoseidonThe MorriganUllrPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 0
10,377
649
8,603
18,503
13,481
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
7
Kills
1
1
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Ymir
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,785
Damage
8,603
19,841
Taken
18,503
10,754
Mitigated
13,481
9,224
Healing
3,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,603
3,435
0
3,867
18,503
13,481
0
12,871
5,632
0
51,497
W
Ymir
12,785
5,437
0
9,224
19,841
10,754
1,511
91
19,750
74,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,727
Gold Earned
10,377
143
Minions Killed
90
0
Camps Cleared
0
285,798
Distance Traveled
268,940
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,377
649
90
6
0
268,940
5
W
Ymir
12,727
795
143
9
0
285,798
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role