Player Matchup

Xing Tian
Xing Tian
Ninhu93
Xing Tian
Level 16
God Stats
3W - 0L
1,736 SR
Queue Stats
63W - 70L
1,386 Elo+
Party 2
Discordia
Discordia
Shot
Discordia
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,376 Elo+
Party 2
Merlin
Merlin
TrenchClick
Merlin
Level 8
God Stats
26W - 12L
1,233 SR
Queue Stats
41W - 30L
1,334 Elo+
Solo
Bakasura
Bakasura
ZAlexH
Bakasura
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 49L
1,608 Elo+
Solo
Artemis
Artemis
vickvems
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 93L
1,390 Elo+
Party 2
Team Averages
Level 13
1,494 SR
1,419 Elo+

VS

Team Averages
Level 17
1,574 SR
1,469 Elo+
Zeus
Zeus
BushViperx
Zeus
Level 6
God Stats
1W - 2L
1,509 SR
Queue Stats
1W - 4L
1,401 Elo+
Solo
Hachiman
Hachiman
MORFICOS182
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,285 Elo+
Solo
Ymir
Ymir
jccamarotti22098
Ymir
Level 15
God Stats
0W - 1L
1,623 SR
Queue Stats
5W - 5L
1,543 Elo+
Party 1
Nemesis
Nemesis
omitoquemitou
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,540 Elo+
Party 1
Kukulkan
Kukulkan
rogusbrazilero
Kukulkan
Level 28
God Stats
0W - 1L
1,740 SR
Queue Stats
14W - 11L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ninhu93
Xing Tian
20
4 / 1 / 37
13,435
1,120
9,855
18,492
23,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Shot
Discordia
20
7 / 6 / 31
12,976
1,081
15,488
13,937
5,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
20
25 / 3 / 18
16,781
1,398
42,610
11,034
4,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
ZAlexH
Bakasura
20
10 / 9 / 27
13,651
1,138
21,045
24,266
12,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
vickvems
Artemis
20
10 / 7 / 29
13,299
1,108
21,494
15,308
6,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 10 / 7
12,884
1,074
13,961
24,445
20,367
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
MORFICOS182
Hachiman
17
0 / 13 / 7
10,674
890
5,102
19,327
6,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
0 / 13 / 14
11,352
946
10,394
33,850
31,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
19
14 / 13 / 6
15,182
1,265
21,094
25,983
12,716
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
20
6 / 7 / 15
14,104
1,175
26,110
13,823
6,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

198
Kill Participation
75
56
Kills
26
26
Deaths
56
142
Assists
49
Player
Kills
Deaths
Assists
KDA
L
6
10
7
0.95
L
Hachiman
MORFICOS182
Hachiman
0
13
7
0.27
W
Xing Tian
Ninhu93
Xing Tian
4
1
37
22.5
W
Discordia
Shot
Discordia
7
6
31
3.75
W
Merlin
25
3
18
11.33
W
Bakasura
ZAlexH
Bakasura
10
9
27
2.61
L
0
13
14
0.54
L
Nemesis
14
13
6
1.31
L
Kukulkan
6
7
15
1.93
W
Artemis
vickvems
Artemis
10
7
29
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,492
Damage
76,661
83,037
Taken
117,428
53,240
Mitigated
77,450
7,583
Healing
2,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,961
3,711
0
0
24,445
20,367
0
12,785
10,740
40,267
0
L
Hachiman
MORFICOS182
Hachiman
5,102
3,002
0
0
19,327
6,958
0
12,791
6,012
0
30,172
W
Xing Tian
Ninhu93
Xing Tian
9,855
834
1,376
864
18,492
23,522
0
12,725
5,120
26,043
0
W
Discordia
Shot
Discordia
15,488
2,591
0
574
13,937
5,711
0
8,337
5,600
31,333
0
W
Merlin
42,610
1,840
0
1,041
11,034
4,892
0
5,618
5,416
79,515
0
W
Bakasura
ZAlexH
Bakasura
21,045
15,774
0
3,728
24,266
12,629
0
13,231
11,035
0
35,429
L
10,394
1,242
0
1,078
33,850
31,225
0
20,369
12,809
20,778
0
L
Nemesis
21,094
10,801
0
764
25,983
12,716
0
14,730
10,705
0
33,420
L
Kukulkan
26,110
1,578
0
794
13,823
6,184
0
7,278
6,125
76,360
0
W
Artemis
vickvems
Artemis
21,494
14,482
0
0
15,308
6,486
0
9,907
5,401
0
36,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,142
Gold Earned
64,196
228
Minions Killed
248
8
Camps Cleared
7
1,074,004
Distance Traveled
1,054,545
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,884
1,074
35
3
1
193,354
4
L
Hachiman
10,674
890
43
4
0
162,212
1
W
Xing Tian
13,435
1,120
28
2
1
247,072
0
W
Discordia
12,976
1,081
39
3
0
193,236
1
W
Merlin
16,781
1,398
69
6
3
204,428
1
W
Bakasura
13,651
1,138
52
4
3
243,981
4
L
Ymir
11,352
946
23
2
0
200,317
2
L
Nemesis
15,182
1,265
23
2
4
244,118
0
L
Kukulkan
14,104
1,175
124
10
2
254,544
0
W
Artemis
13,299
1,108
40
3
1
185,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role