Player Matchup

Pele
Pele
DEADLYSIN926
Pele
Level 125
God Stats
2W - 1L
1,850 SR
Queue Stats
87W - 97L
1,464 Elo+
Party 1
Cernunnos
Cernunnos
FancyColt957734
Cernunnos
Level 103
God Stats
1W - 6L
1,135 SR
Queue Stats
106W - 107L
1,460 Elo+
Party 1
Janus
Janus
ShinyScorpion28
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,272 Elo+
Party 1
Nu Wa
Nu Wa
Zapsify
Nu Wa
Level 108
God Stats
1W - 4L
1,161 SR
Queue Stats
144W - 133L
1,437 Elo+
Party 1
Sun Wukong
Sun Wukong
nmPyland098
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,246 Elo+
Party 1
Team Averages
Level 83
1,429 SR
1,376 Elo+

VS

Team Averages
Level 44
1,462 SR
1,419 Elo+
Kumbhakarna
Kumbhakarna
Blackmoon666494
Kumbhakarna
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 84L
1,442 Elo+
Party 3
Kuzenbo
Kuzenbo
MetalExpander
Kuzenbo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,397 Elo+
Party 2
Arachne
Arachne
PPMX_Ulxel10
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,398 Elo+
Solo
Ah Puch
Ah Puch
TUD3L1T4
Ah Puch
Level 28
God Stats
3W - 1L
1,519 SR
Queue Stats
58W - 77L
1,418 Elo+
Party 3
Zeus
Zeus
TrueRoadie
Zeus
Level 59
God Stats
1W - 0L
1,289 SR
Queue Stats
4W - 3L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 10
15,034
752
25,039
28,243
25,543
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
FancyColt957734
Cernunnos
20
7 / 6 / 10
13,533
677
20,873
23,675
10,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 10 / 9
10,637
532
5,999
17,015
6,132
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Zapsify
Nu Wa
20
4 / 3 / 17
13,174
659
24,606
14,698
6,141
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
nmPyland098
Sun Wukong
18
1 / 8 / 15
11,296
565
12,784
22,985
22,949
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Blackmoon666494
Kumbhakarna
20
4 / 4 / 24
13,576
679
10,765
21,812
34,652
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
20
2 / 3 / 24
13,695
685
10,719
22,831
37,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
PPMX_Ulxel10
Arachne
20
15 / 7 / 11
14,522
726
19,298
28,155
17,580
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
TUD3L1T4
Ah Puch
20
7 / 5 / 17
14,093
705
21,709
15,168
6,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 5 / 17
14,175
709
36,654
15,155
7,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
129
24
Kills
36
36
Deaths
24
61
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Blackmoon666494
Kumbhakarna
4
4
24
4
L
11
9
10
1.78
L
Cernunnos
FancyColt957734
Cernunnos
7
6
10
2
W
Kuzenbo
2
3
24
4.67
W
Arachne
PPMX_Ulxel10
Arachne
15
7
11
2.93
L
1
10
9
0.55
W
Ah Puch
TUD3L1T4
Ah Puch
7
5
17
3.1
W
8
5
17
3.3
L
Nu Wa
Zapsify
Nu Wa
4
3
17
4.17
L
Sun Wukong
nmPyland098
Sun Wukong
1
8
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,301
Damage
99,145
106,616
Taken
103,121
70,949
Mitigated
103,654
38,326
Healing
41,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Blackmoon666494
Kumbhakarna
10,765
680
4,420
4,069
21,812
34,652
818
6,489
15,323
36,066
936
L
25,039
6,051
2,569
10,097
28,243
25,543
220
23,174
5,069
432
47,904
L
Cernunnos
FancyColt957734
Cernunnos
20,873
8,010
510
7,563
23,675
10,184
1,044
18,502
5,173
0
55,777
W
Kuzenbo
10,719
3,372
3,546
2,307
22,831
37,193
734
6,983
15,848
22,093
0
W
Arachne
PPMX_Ulxel10
Arachne
19,298
13,288
2,637
11,474
28,155
17,580
1,059
7,802
20,353
0
31,243
L
5,999
1,287
0
1,012
17,015
6,132
0
13,378
3,637
13,596
0
W
Ah Puch
TUD3L1T4
Ah Puch
21,709
1,072
3,674
3,696
15,168
6,953
554
4,963
10,205
51,491
0
W
36,654
1,185
4,335
1,433
15,155
7,276
1,447
4,776
10,379
76,484
0
L
Nu Wa
Zapsify
Nu Wa
24,606
6,563
3,351
6,460
14,698
6,141
250
11,388
3,310
50,729
0
L
Sun Wukong
nmPyland098
Sun Wukong
12,784
2,317
1,992
4,772
22,985
22,949
0
12,761
10,224
0
23,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,674
Gold Earned
70,061
266
Minions Killed
213
0
Camps Cleared
0
1,397,595
Distance Traveled
1,735,808
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,576
679
32
2
0
387,002
0
L
Pele
15,034
752
61
3
0
320,649
0
L
Cernunnos
13,533
677
106
5
0
270,873
0
W
Kuzenbo
13,695
685
13
1
0
348,898
1
W
Arachne
14,522
726
23
1
0
320,450
0
L
Janus
10,637
532
19
1
0
198,543
0
W
Ah Puch
14,093
705
51
3
0
344,005
0
W
Zeus
14,175
709
94
5
0
335,453
0
L
Nu Wa
13,174
659
54
3
0
283,134
1
L
Sun Wukong
11,296
565
26
1
0
324,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role