Player Matchup

Ymir
Ymir
 
Ymir
Level 22
God Stats
2W - 3L
1,314 SR
Queue Stats
7W - 16L
1,145 Elo+
Party 1
Thor
Thor
joanjjleon
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,383 Elo+
Party 1
Agni
Agni
xxandresxx2000
Agni
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,447 Elo+
Party 1
Team Averages
Level 80
1,438 SR
1,325 Elo+

VS

Team Averages
Level 78
1,539 SR
1,554 Elo+
Ra
Ra
Green109
Ra
Level 19
God Stats
22W - 14L
1,571 SR
Queue Stats
49W - 40L
1,431 Elo+
Solo
Cerberus
Cerberus
joelbarber-pr
Cerberus
Level 118
God Stats
61W - 52L
1,545 SR
Queue Stats
908W - 931L
1,524 Elo+
Solo
Fenrir
Fenrir
nahuuu834
Fenrir
Level 97
God Stats
4W - 3L
1,500 SR
Queue Stats
148W - 119L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 7 / 4
12,928
616
4,684
22,586
20,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 5 / 2
11,682
556
8,292
16,910
7,213
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 12 / 2
13,165
627
16,721
16,913
4,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 6
15,497
738
15,776
7,225
2,774
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
joelbarber-pr
Cerberus
14
8 / 3 / 11
13,672
651
11,054
18,082
26,086
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
nahuuu834
Fenrir
15
7 / 3 / 13
14,450
688
18,550
21,134
13,214
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
7
Kills
24
24
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
7
4
0.57
W
9
1
6
12
L
2
5
2
0.6
W
Cerberus
joelbarber-pr
Cerberus
8
3
11
4.5
W
Fenrir
nahuuu834
Fenrir
7
3
13
4.5
L
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,697
Damage
45,380
56,409
Taken
46,441
32,971
Mitigated
42,074
4,652
Healing
19,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,684
416
600
1,167
22,586
20,781
0
12,969
9,617
29,586
0
W
15,776
588
2,033
3,788
7,225
2,774
1,077
4,845
2,380
103,125
0
L
8,292
907
0
1,262
16,910
7,213
0
7,356
9,554
0
41,346
W
Cerberus
joelbarber-pr
Cerberus
11,054
116
0
6,184
18,082
26,086
20
9,204
8,878
33,260
0
W
Fenrir
nahuuu834
Fenrir
18,550
5,979
0
7,209
21,134
13,214
1,321
7,648
13,486
0
54,823
L
16,721
1,038
573
1,050
16,913
4,977
0
6,576
10,337
51,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,775
Gold Earned
43,619
187
Minions Killed
285
0
Camps Cleared
0
1,027,827
Distance Traveled
1,182,151
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,928
616
31
1
0
315,882
0
W
Ra
15,497
738
178
8
0
385,977
0
L
Thor
11,682
556
52
2
0
390,081
3
W
Cerberus
13,672
651
51
2
0
379,525
1
W
Fenrir
14,450
688
56
3
0
416,649
6
L
Agni
13,165
627
104
5
0
321,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role