Player Matchup

Thor
Thor
Anikk
Thor
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 90L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
HoppingPhoenix
Nu Wa
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
269W - 243L
1,398 Elo+
Party 3
Cerberus
Cerberus
autoboxme
Cerberus
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 78L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
iiPub
Heimdallr
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 134L
1,415 Elo+
Party 3
Baron Samedi
Baron Samedi
wham101
Baron Samedi
Level 104
God Stats
1W - 0L
1,285 SR
Queue Stats
105W - 95L
1,537 Elo+
Party 1
Team Averages
Level 101
1,457 SR
1,466 Elo+

VS

Team Averages
Level 100
1,500 SR
1,645 Elo+
Nox
Nox
BigNasty717
Nox
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,804 Elo+
Party 2
Da Ji
Da Ji
MrBones64
Da Ji
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,714 Elo+
Party 2
Olorun
Olorun
MrSasquatch86
Olorun
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,710 Elo+
Party 2
Athena
Athena
SavageIndian007
Athena
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,659 Elo+
Party 2
Chang'e
Chang'e
pdiddy857
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Anikk
Thor
15
3 / 5 / 13
9,461
946
6,935
10,530
7,100
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 19
9,712
971
12,988
7,363
2,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
autoboxme
Cerberus
15
1 / 5 / 17
8,676
868
7,937
22,590
16,342
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
iiPub
Heimdallr
18
12 / 3 / 7
10,228
1,023
12,554
7,850
3,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
wham101
Baron Samedi
15
3 / 5 / 16
9,045
905
12,163
10,678
4,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 13
8,492
849
7,869
8,818
3,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
MrBones64
Da Ji
12
3 / 6 / 10
7,604
760
10,834
10,552
4,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 5 / 11
8,632
863
9,740
12,332
5,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 6 / 9
8,065
807
5,516
14,051
13,520
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
pdiddy857
Chang'e
16
7 / 5 / 11
9,164
916
12,018
13,001
5,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
72
24
Kills
18
21
Deaths
25
72
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Thor
Anikk
Thor
3
5
13
1.9
L
2
3
13
2.83
W
5
3
19
4.83
L
Da Ji
MrBones64
Da Ji
3
6
10
1.33
L
3
5
11
1.7
L
3
6
9
1.25
W
Cerberus
autoboxme
Cerberus
1
5
17
1.9
W
Heimdallr
iiPub
Heimdallr
12
3
7
5.17
L
Chang'e
pdiddy857
Chang'e
7
5
11
2.5
W
Baron Samedi
wham101
Baron Samedi
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,577
Damage
45,977
59,011
Taken
58,754
33,875
Mitigated
32,179
23,072
Healing
21,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Anikk
Thor
6,935
717
801
707
10,530
7,100
813
5,099
5,431
0
11,907
L
7,869
535
560
1,236
8,818
3,571
85
5,486
3,332
21,578
0
W
12,988
2,433
568
2,027
7,363
2,531
1,344
4,665
2,698
24,408
0
L
Da Ji
MrBones64
Da Ji
10,834
2,243
439
1,254
10,552
4,433
0
5,537
5,015
0
15,312
L
9,740
7,393
2,328
4,470
12,332
5,108
0
7,666
4,666
16,905
0
L
5,516
1,822
349
927
14,051
13,520
0
8,534
5,517
16,146
0
W
Cerberus
autoboxme
Cerberus
7,937
782
1,025
8,305
22,590
16,342
77
13,383
9,207
18,606
0
W
Heimdallr
iiPub
Heimdallr
12,554
3,271
578
2,002
7,850
3,366
1,380
5,458
2,392
0
34,038
L
Chang'e
pdiddy857
Chang'e
12,018
1,450
5,083
5,324
13,001
5,547
230
5,865
7,135
29,307
0
W
Baron Samedi
wham101
Baron Samedi
12,163
869
3,708
3,351
10,678
4,536
1,517
6,538
4,140
17,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,122
Gold Earned
41,957
120
Minions Killed
105
0
Camps Cleared
0
885,169
Distance Traveled
952,444
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,461
946
17
2
0
161,621
0
L
Nox
8,492
849
27
3
0
168,616
1
W
Nu Wa
9,712
971
26
3
0
178,041
0
L
Da Ji
7,604
760
13
1
0
176,400
1
L
Olorun
8,632
863
16
2
0
176,229
0
L
Athena
8,065
807
15
2
0
190,015
1
W
Cerberus
8,676
868
15
2
0
191,077
0
W
Heimdallr
10,228
1,023
49
5
0
187,238
0
L
Chang'e
9,164
916
34
3
0
241,184
0
W
Baron Samedi
9,045
905
13
1
0
167,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role