Player Matchup

Bastet
Bastet
DE4TH RE4P3R460
Bastet
Level 107
God Stats
3W - 0L
1,886 SR
Queue Stats
17W - 18L
1,428 Elo+
Party 2
Izanami
Izanami
DamagdHart64
Izanami
Level 125
God Stats
1W - 1L
1,571 SR
Queue Stats
32W - 29L
1,414 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GHOR10STRIKE
Ah Muzen Cab
Level 149
God Stats
3W - 0L
1,785 SR
Queue Stats
43W - 41L
1,451 Elo+
Party 2
Sol
Sol
PriestlyHeals
Sol
Level 119
God Stats
2W - 2L
1,605 SR
Queue Stats
124W - 125L
1,342 Elo+
Party 1
Hun Batz
Hun Batz
Treelok
Hun Batz
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 129L
1,458 Elo+
Solo
Team Averages
Level 121
1,669 SR
1,419 Elo+

VS

Team Averages
Level 102
1,565 SR
1,388 Elo+
Zeus
Zeus
BeansOnDaGrill7
Zeus
Level 50
God Stats
15W - 12L
1,500 SR
Queue Stats
837W - 892L
1,317 Elo+
Solo
Mercury
Mercury
Bleedingflesh
Mercury
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 45L
1,423 Elo+
Solo
Khepri
Khepri
DoNtUsEwAtEr
Khepri
Level 89
God Stats
2W - 3L
1,742 SR
Queue Stats
95W - 86L
1,401 Elo+
Solo
Kukulkan
Kukulkan
Hogzleg
Kukulkan
Level 156
God Stats
4W - 4L
1,500 SR
Queue Stats
468W - 505L
1,417 Elo+
Solo
Tyr
Tyr
L_Gizzle8410
Tyr
Level 145
God Stats
4W - 3L
1,583 SR
Queue Stats
786W - 838L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 19
11,354
811
9,676
9,497
3,656
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
DamagdHart64
Izanami
19
8 / 3 / 17
11,720
837
21,788
12,035
5,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
GHOR10STRIKE
Ah Muzen Cab
19
7 / 3 / 12
11,817
844
12,434
13,979
5,869
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 4 / 17
12,160
869
11,783
12,645
5,290
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Treelok
Hun Batz
16
3 / 7 / 16
10,434
745
7,110
11,755
4,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 6
11,588
828
12,271
12,559
6,841
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
15
3 / 7 / 13
9,690
692
7,290
12,589
4,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
16
1 / 8 / 14
9,580
684
7,765
16,147
10,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Hogzleg
Kukulkan
19
5 / 4 / 10
11,232
802
13,998
10,616
4,813
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 5 / 10
9,584
685
7,700
15,190
16,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
73
31
Kills
20
21
Deaths
31
81
Assists
53
Player
Kills
Deaths
Assists
KDA
L
8
7
6
1.57
L
Mercury
3
7
13
1.36
W
4
4
19
3.38
W
Izanami
DamagdHart64
Izanami
8
3
17
5.5
L
Khepri
1
8
14
1
W
Ah Muzen Cab
GHOR10STRIKE
Ah Muzen Cab
7
3
12
4.33
L
Kukulkan
Hogzleg
Kukulkan
5
4
10
2.5
L
3
5
10
1.6
W
9
4
17
4.38
W
Hun Batz
Treelok
Hun Batz
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,791
Damage
49,024
59,911
Taken
67,101
25,080
Mitigated
43,252
21,093
Healing
18,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,271
1,188
1,506
1,722
12,559
6,841
0
1,131
11,428
19,091
0
L
Mercury
7,290
1,756
0
1,473
12,589
4,674
0
2,476
10,113
0
10,244
W
9,676
2,616
958
1,417
9,497
3,656
295
4,188
5,309
0
14,352
W
Izanami
DamagdHart64
Izanami
21,788
14,855
540
3,125
12,035
5,444
3,499
7,174
4,861
653
48,843
L
Khepri
7,765
510
2,452
1,894
16,147
10,842
0
1,884
14,263
25,728
0
W
Ah Muzen Cab
GHOR10STRIKE
Ah Muzen Cab
12,434
4,721
2,199
5,445
13,979
5,869
2,920
8,622
5,357
0
32,075
L
Kukulkan
Hogzleg
Kukulkan
13,998
1,041
1,260
2,215
10,616
4,813
140
1,939
8,677
45,608
0
L
7,700
421
1,465
4,073
15,190
16,082
0
4,998
10,192
0
16,221
W
11,783
2,595
553
4,643
12,645
5,290
892
7,235
5,410
28,118
0
W
Hun Batz
Treelok
Hun Batz
7,110
811
1,074
1,139
11,755
4,821
0
6,815
4,940
0
15,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,485
Gold Earned
51,674
157
Minions Killed
169
0
Camps Cleared
0
1,174,745
Distance Traveled
1,139,486
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,588
828
21
2
0
192,053
2
L
Mercury
9,690
692
10
1
0
259,796
0
W
Bastet
11,354
811
7
1
0
266,113
0
W
Izanami
11,720
837
56
4
0
239,472
2
L
Khepri
9,580
684
33
2
0
228,084
0
W
Ah Muzen Cab
11,817
844
38
3
0
237,001
1
L
Kukulkan
11,232
802
83
6
0
220,790
3
L
Tyr
9,584
685
22
2
0
238,763
0
W
Sol
12,160
869
33
2
0
222,399
0
W
Hun Batz
10,434
745
23
2
0
209,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role