Player Matchup

Aphrodite
Aphrodite
Caiyanor
Aphrodite
Level 29
God Stats
6W - 13L
1,500 SR
Queue Stats
15W - 23L
1,333 Elo+
Party 2
Janus
Janus
Dulchi
Janus
Level 25
God Stats
2W - 2L
1,284 SR
Queue Stats
56W - 45L
1,282 Elo+
Solo
Mercury
Mercury
adriam1599
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,228 Elo+
Party 3
Kukulkan
Kukulkan
hugohbb12
Kukulkan
Level 2
God Stats
1W - 1L
1,714 SR
Queue Stats
21W - 31L
1,659 Elo+
Party 3
Bacchus
Bacchus
starfreeek
Bacchus
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 50L
1,248 Elo+
Party 2
Team Averages
Level 22
1,499 SR
1,350 Elo+

VS

Team Averages
Level 31
1,589 SR
1,496 Elo+
Ullr
Ullr
Dunkelkriege
Ullr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,688 Elo+
Party 1
Yemoja
Yemoja
Niiza
Yemoja
Level 13
God Stats
11W - 11L
1,470 SR
Queue Stats
21W - 19L
1,285 Elo+
Solo
Kali
Kali
WrothChimera
Kali
Level 106
God Stats
2W - 0L
1,544 SR
Queue Stats
20W - 16L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
skylarsoup
Kukulkan
Level 16
God Stats
8W - 3L
1,791 SR
Queue Stats
23W - 16L
1,528 Elo+
Party 1
Guan Yu
Guan Yu
sylbrelydd
Guan Yu
Level 18
God Stats
9W - 5L
1,638 SR
Queue Stats
27W - 18L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Caiyanor
Aphrodite
20
3 / 6 / 9
15,005
938
15,285
22,816
14,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Janus
Dulchi
Janus
20
7 / 5 / 6
16,443
1,028
28,743
16,789
6,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
adriam1599
Mercury
20
4 / 13 / 10
14,948
934
19,556
34,960
17,066
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
hugohbb12
Kukulkan
20
2 / 14 / 6
14,058
879
11,147
21,613
9,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
starfreeek
Bacchus
20
3 / 5 / 10
14,971
936
18,615
31,883
52,281
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 23
16,721
1,045
26,825
17,095
16,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Niiza
Yemoja
17
1 / 0 / 4
12,325
770
1,160
2,449
892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
21 / 9 / 13
19,464
1,217
38,430
35,135
15,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
skylarsoup
Kukulkan
20
3 / 5 / 18
15,050
941
17,939
21,124
9,072
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
sylbrelydd
Guan Yu
20
10 / 3 / 24
17,509
1,094
29,667
31,898
50,681
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
124
19
Kills
42
43
Deaths
19
41
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Caiyanor
Aphrodite
3
6
9
1.25
L
Janus
Dulchi
Janus
7
5
6
2
W
7
2
23
9.25
W
Yemoja
Niiza
Yemoja
1
0
4
3
W
21
9
13
3.06
L
Mercury
adriam1599
Mercury
4
13
10
0.69
L
Kukulkan
hugohbb12
Kukulkan
2
14
6
0.36
W
Kukulkan
skylarsoup
Kukulkan
3
5
18
2.4
L
Bacchus
starfreeek
Bacchus
3
5
10
1.6
W
Guan Yu
sylbrelydd
Guan Yu
10
3
24
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,346
Damage
114,021
128,061
Taken
107,701
99,414
Mitigated
92,854
23,783
Healing
31,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Caiyanor
Aphrodite
15,285
425
11,455
8,667
22,816
14,437
0
4,464
18,352
35,015
0
L
Janus
Dulchi
Janus
28,743
2,363
0
835
16,789
6,138
0
1,883
14,906
56,961
0
W
26,825
14,797
0
1,289
17,095
16,323
0
11,377
5,718
0
55,432
W
Yemoja
Niiza
Yemoja
1,160
0
927
42
2,449
892
0
1,740
709
7,646
0
W
38,430
29,881
0
11,605
35,135
15,886
0
24,617
9,273
0
52,023
L
Mercury
adriam1599
Mercury
19,556
11,163
940
1,357
34,960
17,066
0
5,536
29,424
0
38,950
L
Kukulkan
hugohbb12
Kukulkan
11,147
1,860
0
529
21,613
9,492
0
1,246
20,367
52,628
0
W
Kukulkan
skylarsoup
Kukulkan
17,939
2,032
0
326
21,124
9,072
0
16,507
4,617
46,252
0
L
Bacchus
starfreeek
Bacchus
18,615
3,432
0
0
31,883
52,281
0
5,970
25,913
33,818
0
W
Guan Yu
sylbrelydd
Guan Yu
29,667
8,677
8,284
9,462
31,898
50,681
0
19,549
12,349
0
56,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,425
Gold Earned
81,069
255
Minions Killed
265
6
Camps Cleared
8
1,441,855
Distance Traveled
1,131,702
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
15,005
938
57
4
0
307,288
0
L
Janus
16,443
1,028
61
4
5
285,615
0
W
Ullr
16,721
1,045
89
6
1
271,398
4
W
Yemoja
12,325
770
12
1
0
47,249
1
W
Kali
19,464
1,217
35
2
2
249,954
2
L
Mercury
14,948
934
26
2
0
359,420
0
L
Kukulkan
14,058
879
82
5
1
201,784
2
W
Kukulkan
15,050
941
75
5
1
257,587
1
L
Bacchus
14,971
936
29
2
0
287,748
0
W
Guan Yu
17,509
1,094
54
3
4
305,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role