Player Matchup

Odin
Odin
DeltaGodly20IV
Odin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,330 Elo+
Solo
Thor
Thor
PeckaLoogie
Thor
Level 5
God Stats
1W - 2L
1,169 SR
Queue Stats
3W - 3L
1,221 Elo+
Party 2
Artemis
Artemis
RareDank
Artemis
Level 19
God Stats
2W - 3L
1,226 SR
Queue Stats
5W - 7L
1,173 Elo+
Party 2
Zeus
Zeus
TTVFingahPoppah
Zeus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,230 Elo+
Party 2
Baron Samedi
Baron Samedi
itsyaboiyogotti
Baron Samedi
Level 11
God Stats
2W - 1L
1,494 SR
Queue Stats
3W - 2L
1,472 Elo+
Party 2
Team Averages
Level 15
1,378 SR
1,285 Elo+

VS

Team Averages
Level 11
1,493 SR
1,258 Elo+
Neith
Neith
 
Neith
Level 4
God Stats
3W - 6L
1,258 SR
Queue Stats
22W - 39L
1,225 Elo+
Party 1
Ymir
Ymir
CruxDKing
Ymir
Level 14
God Stats
1W - 1L
1,684 SR
Queue Stats
23W - 28L
1,422 Elo+
Party 3
Pele
Pele
Raelastania
Pele
Level 6
God Stats
8W - 21L
1,500 SR
Queue Stats
60W - 92L
1,225 Elo+
Party 1
Chronos
Chronos
SloppyQuap
Chronos
Level 28
God Stats
1W - 1L
1,522 SR
Queue Stats
14W - 24L
1,376 Elo+
Solo
Loki
Loki
rafael420_og
Loki
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,040 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 34
11,839
1,184
9,968
13,924
10,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
8 / 4 / 31
11,401
1,140
12,561
13,406
6,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
RareDank
Artemis
18
9 / 6 / 25
11,971
1,197
16,916
10,379
6,402
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
18 / 5 / 23
13,509
1,351
36,603
6,781
2,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
itsyaboiyogotti
Baron Samedi
18
12 / 3 / 26
12,016
1,202
11,338
10,661
4,956
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 10 / 8
10,700
1,070
6,957
16,376
6,105
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
17
2 / 12 / 10
10,451
1,045
7,306
25,406
13,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
3 / 19 / 4
10,140
1,014
8,667
25,048
13,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
SloppyQuap
Chronos
16
10 / 9 / 3
12,784
1,278
23,852
19,244
6,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 5 / 7
10,249
1,025
2,774
12,957
4,268
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
52
54
Kills
20
20
Deaths
55
139
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
10
8
0.6
L
Ymir
2
12
10
0.58
W
7
2
34
12
W
8
4
31
5.88
L
3
19
4
0.26
W
Artemis
RareDank
Artemis
9
6
25
3.58
L
Chronos
SloppyQuap
Chronos
10
9
3
1.28
W
18
5
23
5.9
W
Baron Samedi
itsyaboiyogotti
Baron Samedi
12
3
26
8.33
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,386
Damage
49,556
55,151
Taken
99,031
31,358
Mitigated
44,353
8,305
Healing
3,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,957
3,260
0
488
16,376
6,105
0
7,633
8,743
0
27,563
L
Ymir
7,306
1,673
0
177
25,406
13,356
0
15,757
9,649
13,294
0
W
9,968
5,290
391
1,895
13,924
10,836
0
7,710
6,214
0
21,021
W
12,561
4,561
0
0
13,406
6,567
0
8,497
4,909
0
17,888
L
8,667
2,466
0
1,021
25,048
13,700
0
11,672
13,376
0
27,366
W
Artemis
RareDank
Artemis
16,916
12,241
0
280
10,379
6,402
0
6,462
3,917
0
33,046
L
Chronos
SloppyQuap
Chronos
23,852
10,607
0
1,617
19,244
6,924
0
6,603
12,641
42,522
0
W
36,603
4,686
0
0
6,781
2,597
0
2,953
3,828
57,036
0
W
Baron Samedi
itsyaboiyogotti
Baron Samedi
11,338
2,785
2,700
3,039
10,661
4,956
0
5,536
5,125
20,997
0
L
2,774
736
0
0
12,957
4,268
0
6,276
6,681
0
11,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,736
Gold Earned
54,324
160
Minions Killed
125
3
Camps Cleared
3
709,454
Distance Traveled
726,348
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,700
1,070
40
4
0
122,740
0
L
Ymir
10,451
1,045
6
1
0
131,331
0
W
Odin
11,839
1,184
16
2
2
187,469
0
W
Thor
11,401
1,140
9
1
0
165,334
1
L
Pele
10,140
1,014
31
3
1
121,985
0
W
Artemis
11,971
1,197
46
5
0
104,482
0
L
Chronos
12,784
1,278
39
4
2
146,921
0
W
Zeus
13,509
1,351
63
6
0
120,875
0
W
Baron Samedi
12,016
1,202
26
3
1
131,294
2
L
Loki
10,249
1,025
9
1
0
203,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role