Player Matchup

Cu Chulainn
Cu Chulainn
Capt_5omething
Cu Chulainn
Level 6
God Stats
1W - 1L
1,644 SR
Queue Stats
28W - 17L
1,401 Elo+
Solo
Set
Set
DreG2136
Set
Level 26
God Stats
0W - 2L
1,102 SR
Queue Stats
10W - 13L
1,450 Elo+
Solo
Nu Wa
Nu Wa
JusttRobinn
Nu Wa
Level 62
God Stats
12W - 1L
1,905 SR
Queue Stats
101W - 112L
1,448 Elo+
Party 2
Artemis
Artemis
TonkotsuRamenn
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,619 Elo+
Party 2
Chang'e
Chang'e
Zherbertt_0
Chang'e
Level 28
God Stats
11W - 8L
1,607 SR
Queue Stats
106W - 114L
1,468 Elo+
Party 2
Team Averages
Level 25
1,551 SR
1,477 Elo+

VS

Team Averages
Level 13
1,353 SR
1,338 Elo+
Izanami
Izanami
 
Izanami
Level 6
God Stats
3W - 5L
1,242 SR
Queue Stats
9W - 5L
1,231 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 24
God Stats
10W - 6L
1,437 SR
Queue Stats
72W - 66L
1,410 Elo+
Solo
Bacchus
Bacchus
AsthmaDan
Bacchus
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 6L
1,231 Elo+
Party 1
Merlin
Merlin
PieMan92605
Merlin
Level 22
God Stats
2W - 8L
1,267 SR
Queue Stats
29W - 22L
1,469 Elo+
Solo
Heimdallr
Heimdallr
Urevik
Heimdallr
Level 7
God Stats
5W - 5L
1,318 SR
Queue Stats
7W - 6L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Capt_5omething
Cu Chulainn
17
0 / 7 / 3
11,299
807
7,995
19,749
10,469
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
2 / 7 / 2
11,894
850
15,370
18,174
7,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
2 / 1 / 1
12,618
901
22,202
14,608
4,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 10 / 3
11,401
814
6,160
17,016
5,850
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chang'e
Zherbertt_0
Chang'e
18
1 / 6 / 2
12,017
858
8,420
19,678
12,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

78

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
4 / 2 / 15
12,983
927
8,449
13,945
4,736
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
 
Kukulkan
20
8 / 2 / 15
14,440
1,031
21,539
14,830
5,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
AsthmaDan
Bacchus
20
10 / 0 / 19
14,421
1,030
16,160
16,055
23,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
20
8 / 1 / 17
14,395
1,028
34,694
15,890
7,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Urevik
Heimdallr
16
1 / 0 / 3
10,763
769
938
2,703
785
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
100
5
Kills
31
31
Deaths
5
11
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
15
5.75
W
Kukulkan
 
Kukulkan
8
2
15
7.75
W
Bacchus
AsthmaDan
Bacchus
10
0
19
19.5
L
Cu Chulainn
Capt_5omething
Cu Chulainn
0
7
3
0.21
L
2
7
2
0.43
L
2
1
1
2.5
W
Merlin
8
1
17
16.5
L
0
10
3
0.15
W
Heimdallr
Urevik
Heimdallr
1
0
3
2.5
L
Chang'e
Zherbertt_0
Chang'e
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,147
Damage
81,780
89,225
Taken
63,423
40,362
Mitigated
42,287
15,599
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,449
7,584
0
682
13,945
4,736
0
7,703
6,242
0
33,269
W
Kukulkan
 
Kukulkan
21,539
3,096
0
2,126
14,830
5,533
0
7,392
7,438
56,206
0
W
Bacchus
AsthmaDan
Bacchus
16,160
1,709
1,076
2,258
16,055
23,685
0
8,192
7,863
30,507
0
L
Cu Chulainn
Capt_5omething
Cu Chulainn
7,995
1,519
0
85
19,749
10,469
0
15,923
3,826
0
24,225
L
15,370
8,008
55
1,831
18,174
7,431
0
14,553
3,621
0
29,871
L
22,202
5,882
466
3,686
14,608
4,373
0
12,003
2,605
54,755
0
W
Merlin
34,694
3,164
0
2,138
15,890
7,548
0
5,025
10,865
71,014
0
L
6,160
1,550
0
255
17,016
5,850
0
13,500
3,516
0
18,250
W
Heimdallr
Urevik
Heimdallr
938
488
0
0
2,703
785
0
2,310
393
0
1,865
L
Chang'e
Zherbertt_0
Chang'e
8,420
1,137
4,252
4,969
19,678
12,239
0
16,414
3,264
41,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,229
Gold Earned
67,002
232
Minions Killed
275
5
Camps Cleared
4
1,141,723
Distance Traveled
1,041,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,983
927
64
5
1
212,174
0
W
Kukulkan
14,440
1,031
85
6
1
267,419
0
W
Bacchus
14,421
1,030
32
2
0
283,513
0
L
Cu Chulainn
11,299
807
40
3
2
271,453
0
L
Set
11,894
850
24
2
1
197,988
0
L
Nu Wa
12,618
901
81
6
2
233,355
0
W
Merlin
14,395
1,028
93
7
2
243,006
0
L
Artemis
11,401
814
22
2
0
172,957
0
W
Heimdallr
10,763
769
1
0
0
35,639
0
L
Chang'e
12,017
858
65
5
0
265,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role