Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Kenjutsuu
Persephone
Level 85
God Stats
1W - 0L
1,774 SR
Queue Stats
3W - 1L
1,732 Elo+
Solo
Ah Puch
Ah Puch
Teenysiamang
Ah Puch
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 18L
1,270 Elo+
Party 1
Raijin
Raijin
YoQuitSnitchin
Raijin
Level 140
God Stats
11W - 8L
1,335 SR
Queue Stats
262W - 284L
1,439 Elo+
Party 3
Medusa
Medusa
xill Neo llix
Medusa
Level 119
God Stats
4W - 1L
1,776 SR
Queue Stats
116W - 138L
1,409 Elo+
Party 3
Team Averages
Level 110
1,577 SR
1,470 Elo+

VS

Team Averages
Level 102
1,535 SR
1,598 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,522 Elo+
Party 2
Sol
Sol
ALvl72Magikarp
Sol
Level 68
God Stats
0W - 1L
1,503 SR
Queue Stats
2W - 2L
1,731 Elo+
Solo
Hou Yi
Hou Yi
Keyliel
Hou Yi
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 108L
1,590 Elo+
Solo
Eset
Eset
The Astounding
Eset
Level 160
God Stats
2W - 3L
1,670 SR
Queue Stats
108W - 95L
1,565 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yo Im Joe 47
Ah Muzen Cab
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
4 / 4 / 21
11,924
701
10,075
22,016
31,134
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Kenjutsuu
Persephone
19
3 / 2 / 17
11,793
694
18,084
18,728
8,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Teenysiamang
Ah Puch
20
8 / 3 / 9
12,921
760
18,572
13,581
5,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 4 / 18
12,239
720
16,166
18,122
7,849
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
14 / 5 / 8
13,212
777
21,272
18,693
9,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
19
2 / 6 / 8
11,292
664
14,119
18,739
27,417
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 6 / 8
11,730
690
20,985
19,797
8,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hou Yi
Keyliel
Hou Yi
14
1 / 8 / 8
9,689
570
7,988
14,245
5,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 9 / 8
9,487
558
10,721
18,264
8,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Yo Im Joe 47
Ah Muzen Cab
20
11 / 4 / 4
13,066
769
22,281
18,746
10,119
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
54
32
Kills
18
18
Deaths
33
73
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
4
21
3.63
L
Kuzenbo
 
Kuzenbo
2
6
8
1
L
4
6
8
1.33
W
Persephone
Kenjutsuu
Persephone
3
2
17
5.75
L
Hou Yi
Keyliel
Hou Yi
1
8
8
0.63
W
Ah Puch
Teenysiamang
Ah Puch
8
3
9
4.17
L
0
9
8
0.44
L
Ah Muzen Cab
Yo Im Joe 47
Ah Muzen Cab
11
4
4
3.25
W
3
4
18
3
W
14
5
8
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,169
Damage
76,094
91,140
Taken
89,791
62,747
Mitigated
59,934
39,155
Healing
30,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,075
502
5,335
4,625
22,016
31,134
8
10,333
11,683
16,536
0
L
Kuzenbo
 
Kuzenbo
14,119
2,574
1,815
1,228
18,739
27,417
327
11,212
7,527
29,595
0
L
20,985
2,432
347
9,178
19,797
8,246
0
16,327
3,470
42,122
0
W
Persephone
Kenjutsuu
Persephone
18,084
979
1,609
7,189
18,728
8,379
417
8,425
10,303
47,021
0
L
Hou Yi
Keyliel
Hou Yi
7,988
3,742
1,511
1,650
14,245
5,990
195
9,562
4,683
0
15,046
W
Ah Puch
Teenysiamang
Ah Puch
18,572
657
1,995
2,891
13,581
5,984
1,324
6,950
6,631
37,832
0
L
10,721
237
1,517
4,250
18,264
8,162
218
11,668
6,596
21,464
0
L
Ah Muzen Cab
Yo Im Joe 47
Ah Muzen Cab
22,281
9,375
1,446
7,829
18,746
10,119
1,617
14,128
4,618
0
48,790
W
16,166
1,062
2,849
3,527
18,122
7,849
1,688
9,700
8,422
39,372
0
W
21,272
10,035
4,216
4,919
18,693
9,401
2,511
10,417
8,276
0
39,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,089
Gold Earned
55,264
236
Minions Killed
219
0
Camps Cleared
0
1,509,101
Distance Traveled
1,319,410
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,924
701
27
2
0
316,458
2
L
Kuzenbo
11,292
664
38
2
0
276,585
1
L
Sol
11,730
690
52
3
0
248,743
0
W
Persephone
11,793
694
66
4
0
325,025
1
L
Hou Yi
9,689
570
16
1
0
254,416
1
W
Ah Puch
12,921
760
36
2
0
308,412
1
L
Eset
9,487
558
24
1
0
244,302
0
L
Ah Muzen Cab
13,066
769
89
5
0
295,364
1
W
Raijin
12,239
720
59
3
0
266,148
5
W
Medusa
13,212
777
48
3
0
293,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role