Player Matchup

Ah Puch
Ah Puch
MoB GaNg1247
Ah Puch
Level 12
God Stats
4W - 9L
1,244 SR
Queue Stats
8W - 16L
998 Elo+
Party 1
Sun Wukong
Sun Wukong
SilverEagle1755
Sun Wukong
Level 98
God Stats
11W - 10L
1,589 SR
Queue Stats
295W - 433L
1,143 Elo+
Solo
Izanami
Izanami
TotalingGore564
Izanami
Level 29
God Stats
3W - 6L
1,465 SR
Queue Stats
8W - 26L
951 Elo+
Party 1
Team Averages
Level 46
1,433 SR
1,031 Elo+

VS

Team Averages
Level 32
1,452 SR
1,118 Elo+
Hel
Hel
 
Hel
Level 18
God Stats
10W - 9L
1,536 SR
Queue Stats
118W - 236L
1,081 Elo+
Solo
Raijin
Raijin
SiLvErBuLleT1992
Raijin
Level 55
God Stats
11W - 7L
1,407 SR
Queue Stats
153W - 149L
1,144 Elo+
Party 2
Loki
Loki
oGALFA_920
Loki
Level 23
God Stats
29W - 35L
1,413 SR
Queue Stats
175W - 167L
1,130 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MoB GaNg1247
Ah Puch
13
4 / 8 / 5
10,985
646
12,875
14,577
5,117
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
SilverEagle1755
Sun Wukong
6
0 / 5 / 3
8,362
492
3,660
6,863
4,961
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
8 / 5 / 4
12,216
719
21,225
17,032
8,578
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 7 / 13
10,967
645
8,137
19,451
7,330
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
9 / 0 / 6
12,604
741
16,607
16,814
11,967
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
8 / 5 / 3
11,600
682
7,759
13,454
4,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
12
Kills
18
18
Deaths
12
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
7
13
1.07
L
Ah Puch
MoB GaNg1247
Ah Puch
4
8
5
0.81
W
9
0
6
12
L
Sun Wukong
SilverEagle1755
Sun Wukong
0
5
3
0.3
L
8
5
4
2
W
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,760
Damage
32,503
38,472
Taken
49,719
18,656
Mitigated
23,727
5,517
Healing
21,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,137
670
8,336
6,415
19,451
7,330
793
5,336
14,115
29,810
0
L
Ah Puch
MoB GaNg1247
Ah Puch
12,875
1,535
0
1,628
14,577
5,117
320
10,248
4,329
34,595
0
W
16,607
1,741
1,291
4,534
16,814
11,967
1,436
5,593
11,221
65,096
0
L
Sun Wukong
SilverEagle1755
Sun Wukong
3,660
1,517
0
420
6,863
4,961
0
3,147
3,716
581
8,013
L
21,225
12,128
0
3,469
17,032
8,578
1,208
11,383
5,649
0
64,952
W
7,759
4,084
613
667
13,454
4,430
443
2,466
10,988
0
26,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,563
Gold Earned
35,171
157
Minions Killed
211
0
Camps Cleared
0
604,806
Distance Traveled
850,073
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,967
645
47
3
0
267,094
0
L
Ah Puch
10,985
646
48
3
0
229,200
0
W
Raijin
12,604
741
129
8
0
281,484
3
L
Sun Wukong
8,362
492
9
1
0
132,194
0
L
Izanami
12,216
719
100
6
0
243,412
0
W
Loki
11,600
682
35
2
0
301,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role