Player Matchup

Merlin
Merlin
Nightray16
Merlin
Level 11
God Stats
9W - 12L
1,565 SR
Queue Stats
220W - 211L
1,325 Elo+
Party 1
Jormungandr
Jormungandr
mak1tosh
Jormungandr
Level 65
God Stats
2W - 3L
1,612 SR
Queue Stats
78W - 76L
1,357 Elo+
Party 1
Ullr
Ullr
saske1907
Ullr
Level 128
God Stats
0W - 2L
1,324 SR
Queue Stats
93W - 85L
1,646 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,442 Elo+

VS

Team Averages
Level 46
1,559 SR
1,339 Elo+
Xbalanque
Xbalanque
KraknR12
Xbalanque
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 51L
1,308 Elo+
Solo
Anubis
Anubis
Mateus nieto
Anubis
Level 27
God Stats
3W - 0L
1,678 SR
Queue Stats
15W - 23L
1,398 Elo+
Party 2
Bacchus
Bacchus
Pezao BJJ
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Nightray16
Merlin
14
3 / 8 / 5
12,570
629
11,622
15,619
3,967
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
mak1tosh
Jormungandr
11
0 / 7 / 3
11,515
576
6,935
24,178
20,686
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
14
7 / 6 / 2
13,232
662
8,466
23,956
6,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KraknR12
Xbalanque
14
4 / 4 / 14
13,163
658
17,302
15,470
5,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
17
15 / 2 / 5
15,519
776
21,920
10,506
4,962
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Pezao BJJ
Bacchus
13
2 / 4 / 17
12,545
627
16,479
12,910
11,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
10
Kills
21
21
Deaths
10
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
KraknR12
Xbalanque
4
4
14
2.75
W
Anubis
15
2
5
8.75
L
Merlin
Nightray16
Merlin
3
8
5
0.69
W
Bacchus
Pezao BJJ
Bacchus
2
4
17
2.63
L
Jormungandr
mak1tosh
Jormungandr
0
7
3
0.21
L
Ullr
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,023
Damage
55,701
63,753
Taken
38,886
31,404
Mitigated
21,751
10,282
Healing
7,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
KraknR12
Xbalanque
17,302
8,755
0
3,767
15,470
5,565
1,929
7,466
8,004
0
70,453
W
Anubis
21,920
250
255
2,462
10,506
4,962
1,194
6,091
4,415
82,288
0
L
Merlin
Nightray16
Merlin
11,622
1,468
116
2,438
15,619
3,967
0
10,937
4,682
41,251
0
W
Bacchus
Pezao BJJ
Bacchus
16,479
1,475
183
504
12,910
11,224
71
5,009
7,901
28,828
0
L
Jormungandr
mak1tosh
Jormungandr
6,935
2,174
556
2,324
24,178
20,686
0
13,693
10,485
28,133
0
L
Ullr
8,466
3,674
0
4,848
23,956
6,751
0
14,065
9,891
0
57,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,317
Gold Earned
41,227
194
Minions Killed
239
0
Camps Cleared
0
914,877
Distance Traveled
1,032,890
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,163
658
77
4
0
317,508
3
W
Anubis
15,519
776
138
7
0
347,223
1
L
Merlin
12,570
629
72
4
0
264,388
1
W
Bacchus
12,545
627
24
1
0
368,159
0
L
Jormungandr
11,515
576
36
2
0
310,837
2
L
Ullr
13,232
662
86
4
0
339,652
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role