Player Matchup

Ra
Ra
Evolust831
Ra
Level 29
God Stats
1W - 1L
1,608 SR
Queue Stats
13W - 23L
1,267 Elo+
Solo
Chang'e
Chang'e
HARWEDA
Chang'e
Level 108
God Stats
5W - 1L
1,444 SR
Queue Stats
58W - 55L
1,582 Elo+
Party 2
Artemis
Artemis
baphometteUwU
Artemis
Level 9
God Stats
40W - 26L
1,449 SR
Queue Stats
54W - 58L
1,520 Elo+
Party 2
Team Averages
Level 49
1,500 SR
1,457 Elo+

VS

Team Averages
Level 5
1,250 SR
1,500 Elo+
Set
Set
Getsumjr
Set
Level 4
God Stats
0W - 4L
1,094 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Lomasgar
Jormungandr
Level 5
God Stats
0W - 1L
1,156 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Meist76
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 14
10,327
861
10,637
9,337
3,757
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
HARWEDA
Chang'e
11
6 / 2 / 13
9,767
814
7,237
9,118
4,973
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
11
10 / 6 / 10
10,037
836
10,727
11,247
4,363
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 1
7,306
609
1,772
10,188
3,203
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Lomasgar
Jormungandr
10
5 / 9 / 1
8,694
725
10,268
13,137
10,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Meist76
Amaterasu
9
0 / 6 / 4
7,490
624
3,749
13,157
7,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
23
Kills
6
8
Deaths
24
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
0
14
14
L
1
9
1
0.17
W
Chang'e
HARWEDA
Chang'e
6
2
13
6.25
L
Jormungandr
Lomasgar
Jormungandr
5
9
1
0.61
L
Amaterasu
Meist76
Amaterasu
0
6
4
0.33
W
Artemis
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,601
Damage
15,789
29,702
Taken
36,482
13,093
Mitigated
20,810
16,046
Healing
3,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,637
1,288
2,487
3,853
9,337
3,757
818
2,809
6,528
50,635
0
L
1,772
722
278
619
10,188
3,203
0
3,915
6,273
0
15,876
W
Chang'e
HARWEDA
Chang'e
7,237
646
4,529
4,051
9,118
4,973
660
3,793
5,325
21,606
0
L
Jormungandr
Lomasgar
Jormungandr
10,268
2,109
171
522
13,137
10,523
0
6,731
6,406
27,294
0
L
Amaterasu
Meist76
Amaterasu
3,749
1,744
80
1,600
13,157
7,084
0
7,243
5,914
0
20,266
W
Artemis
10,727
6,962
359
767
11,247
4,363
885
3,692
7,555
0
27,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,131
Gold Earned
23,490
137
Minions Killed
81
0
Camps Cleared
0
621,010
Distance Traveled
533,027
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,327
861
81
7
0
235,854
0
L
Set
7,306
609
27
2
0
170,946
3
W
Chang'e
9,767
814
29
2
0
197,608
1
L
Jormungandr
8,694
725
26
2
0
170,449
2
L
Amaterasu
7,490
624
28
2
0
191,632
0
W
Artemis
10,037
836
27
2
0
187,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role