Player Matchup

Chang'e
Chang'e
Mr Whiteshirt
Chang'e
Level 16
God Stats
15W - 10L
1,832 SR
Queue Stats
352W - 288L
1,507 Elo+
Party 1
Camazotz
Camazotz
The Makers Plea
Camazotz
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
412W - 325L
1,451 Elo+
Party 1
Hel
Hel
i cnt see u
Hel
Level 16
God Stats
4W - 4L
1,584 SR
Queue Stats
254W - 205L
1,344 Elo+
Party 1
Team Averages
Level 30
1,639 SR
1,434 Elo+

VS

Team Averages
Level 20
1,502 SR
1,362 Elo+
Merlin
Merlin
Gods1Priest
Merlin
Level 25
God Stats
5W - 5L
1,373 SR
Queue Stats
5W - 7L
1,235 Elo+
Solo
Ra
Ra
shunfantastic
Ra
Level 6
God Stats
1W - 1L
1,598 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Neith
Neith
x_Al3o
Neith
Level 29
God Stats
2W - 1L
1,535 SR
Queue Stats
28W - 40L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
5 / 3 / 9
11,673
687
7,455
17,339
6,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
13
11 / 2 / 4
12,352
727
11,897
23,270
9,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 3 / 10
11,334
667
15,405
14,890
5,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 8 / 1
10,827
637
10,500
13,058
5,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 5 / 3
9,466
557
4,973
9,166
2,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
x_Al3o
Neith
11
4 / 7 / 0
10,098
594
20,175
15,606
5,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
20
Kills
8
8
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
8
1
0.44
W
Chang'e
5
3
9
3.17
W
Camazotz
11
2
4
6.5
W
4
3
10
3
L
1
5
3
0.5
L
Neith
x_Al3o
Neith
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,757
Damage
35,648
55,499
Taken
37,830
20,223
Mitigated
13,475
38,912
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,500
411
0
0
13,058
5,267
0
7,643
5,415
35,281
0
W
Chang'e
7,455
1,493
4,290
7,360
17,339
6,049
1,493
6,445
10,894
39,610
0
W
Camazotz
11,897
2,081
891
10,284
23,270
9,129
493
5,703
17,567
0
32,673
W
15,405
423
8,859
7,228
14,890
5,045
402
3,421
11,469
49,713
0
L
4,973
747
1,941
2,058
9,166
2,917
0
5,708
3,458
21,791
0
L
Neith
x_Al3o
Neith
20,175
8,946
392
3,424
15,606
5,291
732
9,549
6,057
0
38,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,359
Gold Earned
30,391
175
Minions Killed
140
0
Camps Cleared
0
913,733
Distance Traveled
726,747
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,827
637
51
3
0
285,835
0
W
Chang'e
11,673
687
76
4
0
290,371
0
W
Camazotz
12,352
727
38
2
0
307,699
1
W
Hel
11,334
667
61
4
0
315,663
0
L
Ra
9,466
557
40
2
0
213,161
0
L
Neith
10,098
594
49
3
0
227,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role