Player Matchup

Fenrir
Fenrir
HarryLongWand
Fenrir
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
SurgicallyHip69
Kukulkan
Level 121
God Stats
6W - 1L
1,480 SR
Queue Stats
123W - 151L
1,400 Elo+
Party 2
Yemoja
Yemoja
YkCaptainPlanet
Yemoja
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 56L
1,434 Elo+
Party 2
Hachiman
Hachiman
decono12
Hachiman
Level 123
God Stats
2W - 3L
1,193 SR
Queue Stats
212W - 196L
1,473 Elo+
Party 2
Mulan
Mulan
thoughtbotzero
Mulan
Level 107
God Stats
5W - 0L
1,580 SR
Queue Stats
101W - 89L
1,512 Elo+
Party 2
Team Averages
Level 114
1,451 SR
1,472 Elo+

VS

Team Averages
Level 99
1,462 SR
1,426 Elo+
Cernunnos
Cernunnos
B Alexanderrrr
Cernunnos
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 79L
1,386 Elo+
Solo
Discordia
Discordia
ERICO22
Discordia
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,491 Elo+
Party 1
Yemoja
Yemoja
TehTinyKitten
Yemoja
Level 56
God Stats
2W - 1L
1,531 SR
Queue Stats
115W - 118L
1,427 Elo+
Solo
Ullr
Ullr
nicolas99lptm
Ullr
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 55L
1,433 Elo+
Party 1
Odin
Odin
souljajc
Odin
Level 149
God Stats
2W - 1L
1,277 SR
Queue Stats
97W - 93L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 14 / 8
14,941
650
17,045
24,726
25,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
20
5 / 6 / 15
16,510
718
30,311
21,756
9,805
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 7 / 12
14,410
627
10,543
23,914
16,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
decono12
Hachiman
20
19 / 9 / 7
18,716
814
43,547
32,369
12,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 10 / 17
14,641
637
13,825
35,200
36,393
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
B Alexanderrrr
Cernunnos
16
2 / 5 / 12
11,980
521
11,034
14,522
6,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
ERICO22
Discordia
20
17 / 9 / 17
17,639
767
46,214
25,512
12,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
8 / 6 / 23
15,636
680
12,899
31,241
48,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
11 / 9 / 20
15,808
687
26,090
29,511
16,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
20
8 / 7 / 24
15,462
672
24,107
43,485
56,628
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
142
34
Kills
46
46
Deaths
36
59
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
B Alexanderrrr
Cernunnos
2
5
12
1.6
L
Discordia
ERICO22
Discordia
17
9
17
2.83
W
5
14
8
0.64
W
Kukulkan
5
6
15
2.08
L
8
6
23
3.25
W
2
7
12
1.14
W
Hachiman
decono12
Hachiman
19
9
7
2.5
L
11
9
20
2.33
L
Odin
8
7
24
2.86
W
3
10
17
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,271
Damage
120,344
137,965
Taken
144,271
101,386
Mitigated
141,210
49,880
Healing
61,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
B Alexanderrrr
Cernunnos
11,034
4,668
948
3,119
14,522
6,941
1,034
2,524
11,998
0
23,486
L
Discordia
ERICO22
Discordia
46,214
2,490
2,159
2,760
25,512
12,768
1,878
8,410
17,102
74,511
0
W
17,045
2,450
0
427
24,726
25,536
590
10,138
14,588
2,624
29,250
W
Kukulkan
30,311
945
1,634
3,984
21,756
9,805
544
8,544
13,212
71,872
0
L
12,899
2,918
20,090
8,997
31,241
48,727
861
12,869
18,372
33,353
0
W
10,543
2,031
15,770
5,615
23,914
16,905
211
10,798
13,116
21,475
0
W
Hachiman
decono12
Hachiman
43,547
27,227
3,382
8,943
32,369
12,747
4,450
14,751
17,618
0
78,334
L
26,090
15,714
3,257
6,573
29,511
16,146
3,531
6,749
22,762
0
46,149
L
Odin
24,107
4,678
1,258
12,756
43,485
56,628
405
11,313
29,499
0
47,660
W
13,825
2,404
4,184
5,941
35,200
36,393
360
14,882
20,318
0
34,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,218
Gold Earned
76,525
247
Minions Killed
214
0
Camps Cleared
0
1,716,035
Distance Traveled
1,720,183
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,980
521
23
1
0
238,892
0
L
Discordia
17,639
767
56
2
0
373,320
3
W
Fenrir
14,941
650
25
1
0
288,826
0
W
Kukulkan
16,510
718
91
4
0
382,077
0
L
Yemoja
15,636
680
47
2
0
398,238
0
W
Yemoja
14,410
627
27
1
0
354,421
0
W
Hachiman
18,716
814
68
3
0
324,480
0
L
Ullr
15,808
687
50
2
0
335,400
0
L
Odin
15,462
672
38
2
0
374,333
0
W
Mulan
14,641
637
36
2
0
366,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role