Player Matchup

Horus
Horus
Ambiguously44
Horus
Level 88
God Stats
7W - 7L
1,500 SR
Queue Stats
325W - 350L
1,329 Elo+
Party 1
Anhur
Anhur
GAMER_7643_OVER
Anhur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Treacherouss
Jormungandr
Level 102
God Stats
5W - 10L
1,717 SR
Queue Stats
329W - 348L
1,329 Elo+
Party 1
Team Averages
Level 76
1,572 SR
1,386 Elo+

VS

Team Averages
Level 76
1,482 SR
1,395 Elo+
Discordia
Discordia
Araxy100
Discordia
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,417 Elo+
Party 2
Arachne
Arachne
LORD ZAON20
Arachne
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 29L
1,355 Elo+
Party 2
Bacchus
Bacchus
ROXESBOXES
Bacchus
Level 107
God Stats
11W - 13L
1,446 SR
Queue Stats
255W - 259L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 2
9,369
669
4,755
11,904
8,193
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 9 / 1
7,847
561
3,510
11,857
3,947
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Treacherouss
Jormungandr
10
1 / 3 / 3
8,755
625
5,831
11,491
8,937
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Araxy100
Discordia
12
6 / 0 / 13
10,517
751
15,729
5,946
1,832
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
LORD ZAON20
Arachne
12
8 / 4 / 4
10,376
741
7,606
9,661
3,115
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
ROXESBOXES
Bacchus
11
6 / 3 / 10
9,882
706
6,242
9,741
7,685
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
20
20
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
W
Discordia
Araxy100
Discordia
6
0
13
12.5
L
1
9
1
0.17
W
Arachne
LORD ZAON20
Arachne
8
4
4
2.5
W
Bacchus
ROXESBOXES
Bacchus
6
3
10
3.67
L
Jormungandr
Treacherouss
Jormungandr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,096
Damage
29,577
35,252
Taken
25,348
21,077
Mitigated
12,632
4,193
Healing
8,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,755
2,091
684
1,197
11,904
8,193
0
6,224
5,680
0
13,476
W
Discordia
Araxy100
Discordia
15,729
2,233
0
3,372
5,946
1,832
642
1,663
4,283
44,256
0
L
3,510
1,830
0
823
11,857
3,947
0
7,599
4,258
0
17,169
W
Arachne
LORD ZAON20
Arachne
7,606
5,649
237
2,211
9,661
3,115
1,817
2,520
7,141
0
33,250
W
Bacchus
ROXESBOXES
Bacchus
6,242
278
393
2,254
9,741
7,685
522
1,986
7,755
13,186
0
L
Jormungandr
Treacherouss
Jormungandr
5,831
1,171
0
1,489
11,491
8,937
0
8,172
3,319
28,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,971
Gold Earned
30,775
99
Minions Killed
118
0
Camps Cleared
0
636,897
Distance Traveled
765,530
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,369
669
11
1
0
238,080
0
W
Discordia
10,517
751
54
4
0
251,341
1
L
Anhur
7,847
561
33
2
0
205,529
0
W
Arachne
10,376
741
51
4
0
267,140
1
W
Bacchus
9,882
706
13
1
0
247,049
0
L
Jormungandr
8,755
625
55
4
0
193,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role