Player Matchup

Pele
Pele
Churripu
Pele
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 50L
1,500 Elo+
Party 2
Hel
Hel
Euctace
Hel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 60L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
UNSAFEFFA
Cernunnos
Level 29
God Stats
2W - 8L
1,695 SR
Queue Stats
23W - 31L
1,603 Elo+
Party 2
Team Averages
Level 37
1,565 SR
1,534 Elo+

VS

Team Averages
Level 20
1,486 SR
1,250 Elo+
Arachne
Arachne
BaneOfNemesis
Arachne
Level 29
God Stats
3W - 5L
1,515 SR
Queue Stats
83W - 96L
1,366 Elo+
Party 1
Nike
Nike
DarthSendPie
Nike
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,127 Elo+
Party 1
Scylla
Scylla
kmetabate
Scylla
Level 18
God Stats
3W - 9L
1,443 SR
Queue Stats
13W - 20L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
12 / 7 / 9
18,281
677
18,702
21,102
7,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
18
8 / 7 / 12
18,079
670
13,008
23,124
8,501
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
UNSAFEFFA
Cernunnos
18
9 / 11 / 13
18,310
678
20,990
31,208
11,256
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
5 / 16 / 6
17,467
647
14,681
29,147
9,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 10 / 11
18,185
674
17,318
27,770
14,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
kmetabate
Scylla
20
13 / 3 / 8
19,792
733
35,285
16,742
8,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
50
29
Kills
25
25
Deaths
29
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
5
16
6
0.5
L
Pele
12
7
9
2.36
W
7
10
11
1.25
L
Hel
8
7
12
2
L
Cernunnos
UNSAFEFFA
Cernunnos
9
11
13
1.41
W
Scylla
kmetabate
Scylla
13
3
8
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,700
Damage
67,284
75,434
Taken
73,659
27,312
Mitigated
32,011
29,869
Healing
7,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
14,681
9,423
0
2,100
29,147
9,566
2,923
6,172
22,975
0
68,521
L
Pele
18,702
6,683
999
3,272
21,102
7,555
369
6,303
14,799
0
58,186
W
17,318
3,154
1,702
2,172
27,770
14,434
480
5,425
22,345
0
77,313
L
Hel
13,008
2,168
11,372
10,242
23,124
8,501
1,136
11,595
11,529
51,628
0
L
Cernunnos
UNSAFEFFA
Cernunnos
20,990
10,653
813
3,171
31,208
11,256
2,444
17,387
13,821
0
72,745
W
Scylla
kmetabate
Scylla
35,285
1,963
0
1,282
16,742
8,011
500
2,714
14,028
136,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,670
Gold Earned
55,444
256
Minions Killed
326
0
Camps Cleared
0
1,227,689
Distance Traveled
1,286,937
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,467
647
85
3
0
415,303
0
L
Pele
18,281
677
79
3
0
468,532
4
W
Nike
18,185
674
71
3
0
431,545
0
L
Hel
18,079
670
93
3
0
372,278
4
L
Cernunnos
18,310
678
84
3
0
386,879
0
W
Scylla
19,792
733
170
6
0
440,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role