Player Matchup

He Bo
He Bo
Crmr3003
He Bo
Level 37
God Stats
8W - 11L
1,581 SR
Queue Stats
99W - 139L
1,265 Elo+
Solo
King Arthur
King Arthur
NoxiousSolok
King Arthur
Level 28
God Stats
100W - 112L
1,437 SR
Queue Stats
351W - 431L
1,283 Elo+
Solo
Rama
Rama
quack5041
Rama
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,336 Elo+
Solo
Team Averages
Level 37
1,506 SR
1,295 Elo+

VS

Team Averages
Level 23
1,462 SR
1,191 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 19
God Stats
11W - 20L
1,265 SR
Queue Stats
36W - 51L
1,233 Elo+
Solo
Ares
Ares
StageKiddo
Ares
Level 44
God Stats
0W - 2L
1,621 SR
Queue Stats
80W - 53L
1,260 Elo+
Party 1
Bastet
Bastet
Stage_bullrider
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 39L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Crmr3003
He Bo
13
13 / 4 / 4
11,304
807
13,207
11,289
3,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
NoxiousSolok
King Arthur
10
2 / 2 / 9
9,195
657
6,451
11,471
12,583
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rama
13
6 / 1 / 9
10,803
772
8,750
7,190
2,287
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
4 / 8 / 1
9,738
696
6,974
11,110
4,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 3 / 3
8,008
572
5,010
14,672
8,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 10 / 3
8,539
610
4,469
11,525
4,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
21
Kills
5
7
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
8
1
0.56
W
He Bo
Crmr3003
He Bo
13
4
4
3.75
W
King Arthur
NoxiousSolok
King Arthur
2
2
9
3.25
L
0
3
3
0.5
L
1
10
3
0.25
W
Rama
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,408
Damage
16,453
29,950
Taken
37,307
18,300
Mitigated
16,607
10,053
Healing
1,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,974
1,361
0
0
11,110
4,024
0
5,235
5,875
31,258
0
W
He Bo
Crmr3003
He Bo
13,207
1,486
0
3,760
11,289
3,430
992
3,728
7,561
43,822
0
W
King Arthur
NoxiousSolok
King Arthur
6,451
458
0
5,110
11,471
12,583
150
5,437
6,034
0
19,358
L
5,010
116
320
1,077
14,672
8,550
0
3,801
10,871
14,755
0
L
4,469
942
0
0
11,525
4,033
0
4,211
7,314
0
11,184
W
Rama
8,750
4,668
0
1,183
7,190
2,287
1,457
2,891
4,299
0
40,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,302
Gold Earned
26,285
156
Minions Killed
84
0
Camps Cleared
0
664,675
Distance Traveled
658,451
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,738
696
58
4
0
193,160
0
W
He Bo
11,304
807
54
4
0
206,127
1
W
King Arthur
9,195
657
17
1
0
236,059
1
L
Ares
8,008
572
13
1
0
254,744
0
L
Bastet
8,539
610
13
1
0
210,547
0
W
Rama
10,803
772
85
6
0
222,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role