Player Matchup

Achilles
Achilles
 
Achilles
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
BrandyBoy1994
Ares
Level 155
God Stats
11W - 5L
1,603 SR
Queue Stats
836W - 820L
1,476 Elo+
Solo
Sol
Sol
IPIEIRIFIECT
Sol
Level 107
God Stats
1W - 3L
1,287 SR
Queue Stats
188W - 181L
1,511 Elo+
Party 1
Chaac
Chaac
UchihaSerch1312
Chaac
Level 118
God Stats
19W - 8L
1,508 SR
Queue Stats
530W - 529L
1,469 Elo+
Solo
Bastet
Bastet
beskeered
Bastet
Level 122
God Stats
13W - 18L
1,581 SR
Queue Stats
407W - 435L
1,504 Elo+
Party 1
Team Averages
Level 113
1,496 SR
1,492 Elo+

VS

Team Averages
Level 80
1,583 SR
1,544 Elo+
Cerberus
Cerberus
CrumplySoup
Cerberus
Level 105
God Stats
2W - 0L
1,740 SR
Queue Stats
10W - 7L
1,641 Elo+
Solo
Izanami
Izanami
DeepSpaceDeMoNS
Izanami
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 96L
1,480 Elo+
Solo
Kali
Kali
RedPillars
Kali
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 127L
1,530 Elo+
Solo
Ravana
Ravana
Super9000Saiyan
Ravana
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,558 Elo+
Solo
Hera
Hera
familiaPadilla1
Hera
Level 69
God Stats
2W - 0L
1,676 SR
Queue Stats
66W - 62L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
5 / 9 / 14
12,240
612
9,732
21,548
15,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 7 / 17
13,357
668
13,413
32,664
42,184
20
9 / 6 / 16
14,241
712
29,133
22,572
12,313
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 5 / 21
13,556
678
22,935
30,073
43,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
beskeered
Bastet
20
11 / 8 / 14
14,189
709
17,730
21,926
9,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrumplySoup
Cerberus
20
9 / 7 / 18
14,233
712
26,634
31,314
23,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
11 / 7 / 17
15,177
759
31,152
18,476
8,204
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
4 / 10 / 22
13,768
688
15,640
22,653
16,427
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
2 / 8 / 19
13,047
652
12,976
19,642
18,078
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 5 / 17
14,588
729
29,043
14,165
6,050
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
128
35
Kills
35
35
Deaths
37
82
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
9
14
1.33
L
4
7
17
1.79
W
Cerberus
CrumplySoup
Cerberus
9
7
18
2.57
W
11
7
17
2.79
L
9
6
16
2.83
W
4
10
22
1.5
W
2
8
19
1.44
L
6
5
21
3.3
L
Bastet
beskeered
Bastet
11
8
14
2.25
W
9
5
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,943
Damage
115,445
128,783
Taken
106,250
123,774
Mitigated
72,233
39,123
Healing
39,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,732
3,233
344
450
21,548
15,481
0
9,924
11,624
0
16,631
L
13,413
1,028
3,537
3,900
32,664
42,184
311
14,376
18,288
43,778
0
W
Cerberus
CrumplySoup
Cerberus
26,634
1,508
1,811
11,342
31,314
23,474
1,209
12,718
18,596
44,544
0
W
31,152
23,386
3,662
2,031
18,476
8,204
2,693
8,458
10,018
0
64,715
L
29,133
8,007
1,931
8,049
22,572
12,313
3,195
9,872
12,700
58,262
0
W
15,640
6,777
2,114
6,144
22,653
16,427
544
9,672
12,981
0
27,652
W
12,976
3,701
1,364
3,666
19,642
18,078
658
7,522
12,120
1,279
22,701
L
22,935
4,790
2,811
11,203
30,073
43,939
275
13,158
16,915
2,797
45,161
L
Bastet
beskeered
Bastet
17,730
4,886
3,044
3,854
21,926
9,857
0
9,309
12,617
0
25,876
W
29,043
7,422
3,309
4,059
14,165
6,050
465
6,457
7,708
58,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,583
Gold Earned
70,813
177
Minions Killed
257
0
Camps Cleared
0
1,599,403
Distance Traveled
1,573,762
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,240
612
8
0
0
311,950
0
L
Ares
13,357
668
47
2
0
311,960
4
W
Cerberus
14,233
712
57
3
0
335,872
7
W
Izanami
15,177
759
89
4
0
318,171
0
L
Sol
14,241
712
59
3
0
300,824
1
W
Kali
13,768
688
28
1
0
332,812
0
W
Ravana
13,047
652
29
1
0
335,747
0
L
Chaac
13,556
678
46
2
0
333,701
1
L
Bastet
14,189
709
17
1
0
340,968
5
W
Hera
14,588
729
54
3
0
251,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role