Player Matchup

Hel
Hel
TOMSRHCP
Hel
Level 108
God Stats
3W - 3L
1,281 SR
Queue Stats
521W - 508L
1,504 Elo+
Solo
Xbalanque
Xbalanque
ThiaguinCerol
Xbalanque
Level 7
God Stats
2W - 0L
1,839 SR
Queue Stats
4W - 9L
1,446 Elo+
Solo
Ne Zha
Ne Zha
Zinguruh
Ne Zha
Level 141
God Stats
28W - 30L
1,652 SR
Queue Stats
118W - 138L
1,549 Elo+
Solo
Team Averages
Level 85
1,591 SR
1,499 Elo+

VS

Team Averages
Level 26
1,412 SR
1,197 Elo+
Odin
Odin
ChutaCu
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,091 Elo+
Party 1
Skadi
Skadi
Uthermiel
Skadi
Level 46
God Stats
0W - 1L
1,236 SR
Queue Stats
1W - 5L
1,252 Elo+
Party 1
Merlin
Merlin
o100Sanches
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
11,331
515
557
6,733
2,151
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
ThiaguinCerol
Xbalanque
16
9 / 8 / 6
15,270
694
21,595
18,414
7,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
Zinguruh
Ne Zha
17
10 / 0 / 9
15,575
708
24,139
24,832
22,490
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ChutaCu
Odin
14
4 / 4 / 6
13,107
596
5,581
19,294
18,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
Uthermiel
Skadi
14
5 / 5 / 6
13,612
619
21,291
22,261
17,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
13
3 / 11 / 7
12,540
570
9,800
16,680
4,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
20
Kills
12
12
Deaths
20
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Odin
ChutaCu
Odin
4
4
6
1.75
W
1
4
1
0.38
W
Xbalanque
ThiaguinCerol
Xbalanque
9
8
6
1.5
L
Skadi
Uthermiel
Skadi
5
5
6
1.6
W
Ne Zha
Zinguruh
Ne Zha
10
0
9
14.5
L
Merlin
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,291
Damage
36,672
49,979
Taken
58,235
31,702
Mitigated
40,468
18,091
Healing
9,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
ChutaCu
Odin
5,581
2,045
0
6,575
19,294
18,973
212
182
19,112
0
20,796
W
557
0
1,202
2,033
6,733
2,151
0
1,322
5,411
14,034
0
W
Xbalanque
ThiaguinCerol
Xbalanque
21,595
13,473
0
2,899
18,414
7,061
2,647
4,526
13,888
0
72,038
L
Skadi
Uthermiel
Skadi
21,291
11,448
0
2,849
22,261
17,458
2,021
359
21,902
0
82,552
W
Ne Zha
Zinguruh
Ne Zha
24,139
8,160
0
11,957
24,832
22,490
339
4,145
20,687
0
73,463
L
Merlin
9,800
364
0
450
16,680
4,037
27
124
16,556
39,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,176
Gold Earned
39,259
221
Minions Killed
197
0
Camps Cleared
0
942,327
Distance Traveled
1,069,132
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,107
596
39
2
0
380,912
0
W
Hel
11,331
515
20
1
0
165,811
1
W
Xbalanque
15,270
694
120
5
0
342,963
0
L
Skadi
13,612
619
88
4
0
356,975
0
W
Ne Zha
15,575
708
81
4
0
433,553
3
L
Merlin
12,540
570
70
3
0
331,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role