Player Matchup

Ra
Ra
Clayator
Ra
Level 81
God Stats
4W - 4L
1,500 SR
Queue Stats
297W - 278L
1,559 Elo+
Party 2
Anhur
Anhur
IThe Soul KingI
Anhur
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
520W - 492L
1,618 Elo+
Party 2
Horus
Horus
SonOfSun33
Horus
Level 101
God Stats
77W - 72L
1,692 SR
Queue Stats
665W - 644L
1,607 Elo+
Party 2
Team Averages
Level 103
1,564 SR
1,595 Elo+

VS

Team Averages
Level 113
1,386 SR
1,558 Elo+
King Arthur
King Arthur
Jaydox
King Arthur
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
221W - 255L
1,565 Elo+
Party 1
Thoth
Thoth
WeaponX72
Thoth
Level 109
God Stats
2W - 5L
1,500 SR
Queue Stats
148W - 167L
1,565 Elo+
Party 1
Neith
Neith
bullshock
Neith
Level 123
God Stats
6W - 12L
1,157 SR
Queue Stats
538W - 568L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 8 / 11
17,052
682
19,503
23,881
9,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
9 / 4 / 9
16,436
657
16,226
27,701
9,081
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
15
5 / 6 / 14
15,652
626
12,548
36,973
45,963
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jaydox
King Arthur
15
1 / 10 / 11
15,225
609
18,542
27,822
32,752
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
WeaponX72
Thoth
17
8 / 6 / 8
17,414
697
33,146
15,237
4,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
bullshock
Neith
17
9 / 7 / 7
17,353
694
23,812
17,612
6,404
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
44
23
Kills
18
18
Deaths
23
34
Assists
26
Player
Kills
Deaths
Assists
KDA
L
9
8
11
1.81
L
9
4
9
3.38
W
King Arthur
Jaydox
King Arthur
1
10
11
0.65
L
Horus
5
6
14
2
W
Thoth
WeaponX72
Thoth
8
6
8
2
W
Neith
bullshock
Neith
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,277
Damage
75,500
88,555
Taken
60,671
64,983
Mitigated
43,949
39,045
Healing
14,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,503
1,551
6,231
6,850
23,881
9,939
1,199
8,367
15,514
104,315
0
L
16,226
9,682
0
3,827
27,701
9,081
1,732
11,906
15,795
0
76,139
W
King Arthur
Jaydox
King Arthur
18,542
1,477
2,059
8,687
27,822
32,752
0
7,523
20,299
0
73,730
L
Horus
12,548
6,457
7,558
14,579
36,973
45,963
482
13,446
22,927
0
27,077
W
Thoth
WeaponX72
Thoth
33,146
2,223
0
778
15,237
4,793
189
5,075
10,162
91,307
0
W
Neith
bullshock
Neith
23,812
10,155
0
2,601
17,612
6,404
2,693
6,920
10,692
0
86,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,140
Gold Earned
49,992
261
Minions Killed
271
0
Camps Cleared
0
1,249,402
Distance Traveled
1,244,611
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
17,052
682
146
6
0
414,898
0
L
Anhur
16,436
657
98
4
0
419,720
1
W
King Arthur
15,225
609
67
3
0
429,989
4
L
Horus
15,652
626
17
1
0
414,784
2
W
Thoth
17,414
697
105
4
0
429,022
1
W
Neith
17,353
694
99
4
0
385,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role