Player Matchup

Fenrir
Fenrir
Briebber
Fenrir
Level 29
God Stats
21W - 15L
1,506 SR
Queue Stats
190W - 157L
1,374 Elo+
Party 2
Geb
Geb
WorId-Serpent
Geb
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
42W - 50L
1,395 Elo+
Party 2
Yemoja
Yemoja
Yurick96
Yemoja
Level 95
God Stats
0W - 3L
1,537 SR
Queue Stats
106W - 111L
1,428 Elo+
Party 2
Team Averages
Level 63
1,514 SR
1,399 Elo+

VS

Team Averages
Level 17
1,441 SR
1,360 Elo+
Neith
Neith
Julez906
Neith
Level 11
God Stats
31W - 39L
1,358 SR
Queue Stats
41W - 47L
1,274 Elo+
Party 1
Thoth
Thoth
ltz Imba
Thoth
Level 17
God Stats
20W - 20L
1,464 SR
Queue Stats
83W - 74L
1,400 Elo+
Party 1
Chang'e
Chang'e
ySo sSeRiouZz
Chang'e
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 64L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Briebber
Fenrir
15
8 / 8 / 2
14,106
641
10,219
23,315
9,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 7
13,352
607
6,661
17,457
20,728
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Yurick96
Yemoja
14
6 / 4 / 6
13,429
610
15,537
16,599
11,608
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Julez906
Neith
10
1 / 6 / 1
11,465
521
5,648
9,891
2,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
ltz Imba
Thoth
13
2 / 7 / 5
13,028
592
12,756
11,749
3,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
17
9 / 2 / 2
15,523
706
21,866
18,874
14,959
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
15
Kills
12
12
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Briebber
Fenrir
8
8
2
1.13
W
Neith
Julez906
Neith
1
6
1
0.25
L
1
0
7
4.5
L
Yemoja
Yurick96
Yemoja
6
4
6
2.25
W
Thoth
ltz Imba
Thoth
2
7
5
0.64
W
Chang'e
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,417
Damage
40,270
57,371
Taken
40,514
41,813
Mitigated
21,264
15,345
Healing
17,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Briebber
Fenrir
10,219
3,610
0
9,323
23,315
9,477
0
12,634
10,681
0
79,311
W
Neith
Julez906
Neith
5,648
2,454
0
773
9,891
2,819
1,003
6,155
3,736
0
15,197
L
6,661
909
0
1,371
17,457
20,728
168
9,906
7,551
26,378
0
L
Yemoja
Yurick96
Yemoja
15,537
1,244
2,758
1,893
16,599
11,608
139
12,148
4,451
54,869
0
W
Thoth
ltz Imba
Thoth
12,756
353
0
0
11,749
3,486
211
6,454
5,295
47,000
0
W
Chang'e
21,866
1,168
3,942
12,480
18,874
14,959
699
9,637
9,237
84,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,887
Gold Earned
40,016
187
Minions Killed
206
0
Camps Cleared
0
1,109,308
Distance Traveled
1,149,732
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,106
641
89
4
0
352,667
2
W
Neith
11,465
521
37
2
0
357,807
0
L
Geb
13,352
607
25
1
0
425,054
0
L
Yemoja
13,429
610
73
3
0
331,587
2
W
Thoth
13,028
592
72
3
0
349,120
0
W
Chang'e
15,523
706
97
4
0
442,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role