Player Matchup

Merlin
Merlin
Bronze III
Deizzen
Merlin
Bronze III
Level 102
God Stats
2W - 5L
1,500 SR
Queue Stats
61W - 75L
622 MMR
Party 2
Nemesis
Nemesis
Bronze III
Lesyn
Nemesis
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 60L
1,174 MMR
Party 2
Hercules
Hercules
Bronze III
VladBloodc
Hercules
Bronze III
Level 123
God Stats
6W - 5L
1,433 SR
Queue Stats
71W - 83L
672 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 86
1,478 SR
823 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 56
1,562 SR
790 MMR
Skadi
Skadi
Bronze III
Moni89_arg
Skadi
Bronze III
Level 66
God Stats
1W - 1L
1,713 SR
Queue Stats
7W - 13L
610 MMR
Party 1
Scylla
Scylla
Silver V
Sprucenduece
Scylla
Silver V
Level 46
God Stats
14W - 16L
1,435 SR
Queue Stats
188W - 209L
853 MMR
Solo
Ymir
Ymir
Bronze III
TheCat_14024
Ymir
Bronze III
Level 55
God Stats
1W - 2L
1,537 SR
Queue Stats
1W - 3L
907 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Deizzen
Merlin
11
0 / 5 / 0
8,629
575
5,274
9,011
2,359
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Lesyn
Nemesis
10
0 / 4 / 0
8,428
562
3,328
11,315
3,061
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
VladBloodc
Hercules
8
0 / 3 / 0
7,828
522
3,294
13,542
9,048
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
FreyaZeusArtioChaacHeimdallr

VS

Bans
He BoKukulkanAnubisKhepriPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
10 / 0 / 2
11,447
763
15,997
7,531
2,810
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
11
1 / 0 / 6
9,520
635
5,914
3,016
806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 9
10,736
716
4,692
12,995
14,917
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
12
12
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
Deizzen
Merlin
0
5
0
0
L
Nemesis
Lesyn
Nemesis
0
4
0
0
W
Skadi
10
0
2
11
W
Scylla
1
0
6
4
W
1
0
9
5.5
L
Hercules
VladBloodc
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,896
Damage
26,603
33,868
Taken
23,542
14,468
Mitigated
18,533
7,276
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Deizzen
Merlin
5,274
192
0
500
9,011
2,359
0
3,408
5,603
42,358
0
L
Nemesis
Lesyn
Nemesis
3,328
852
0
1,820
11,315
3,061
0
3,865
7,450
0
23,218
W
Skadi
15,997
6,073
0
1,441
7,531
2,810
1,436
2,177
5,354
0
68,488
W
Scylla
5,914
701
390
1,887
3,016
806
764
278
2,738
36,028
0
W
4,692
422
0
2,288
12,995
14,917
317
3,305
9,690
26,080
0
L
Hercules
VladBloodc
Hercules
3,294
719
0
4,956
13,542
9,048
0
3,870
9,672
0
17,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,885
Gold Earned
31,703
146
Minions Killed
193
0
Camps Cleared
0
776,431
Distance Traveled
822,004
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,629
575
67
4
0
236,788
2
L
Nemesis
8,428
562
51
3
0
286,197
3
W
Skadi
11,447
763
75
5
0
289,535
3
W
Scylla
9,520
635
65
4
0
248,299
8
W
Ymir
10,736
716
53
4
0
284,170
2
L
Hercules
7,828
522
28
2
0
253,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role