Player Matchup

Erlang Shen
Erlang Shen
Coach_Cricket
Erlang Shen
Level 137
God Stats
2W - 1L
1,616 SR
Queue Stats
257W - 181L
1,541 Elo+
Party 2
Scylla
Scylla
Halbhart
Scylla
Level 8
God Stats
4W - 2L
1,600 SR
Queue Stats
10W - 5L
1,628 Elo+
Solo
Nu Wa
Nu Wa
HellReapers
Nu Wa
Level 16
God Stats
58W - 41L
1,657 SR
Queue Stats
115W - 115L
1,516 Elo+
Solo
Ullr
Ullr
JUTlRA
Ullr
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
196W - 139L
1,225 Elo+
Party 2
Neith
Neith
MrFatFaceYT
Neith
Level 16
God Stats
8W - 9L
1,392 SR
Queue Stats
18W - 19L
1,461 Elo+
Solo
Team Averages
Level 36
1,553 SR
1,474 Elo+

VS

Team Averages
Level 15
1,638 SR
1,579 Elo+
Zeus
Zeus
Bilobil
Zeus
Level 19
God Stats
1W - 1L
1,676 SR
Queue Stats
10W - 7L
1,594 Elo+
Party 1
Ymir
Ymir
BlackSmite69
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,569 Elo+
Party 3
Ullr
Ullr
Itchytude
Ullr
Level 27
God Stats
0W - 2L
1,763 SR
Queue Stats
50W - 47L
1,475 Elo+
Party 1
Odin
Odin
damitrut
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,569 Elo+
Party 3
Hun Batz
Hun Batz
mainlucius
Hun Batz
Level 17
God Stats
1W - 1L
1,749 SR
Queue Stats
4W - 2L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Coach_Cricket
Erlang Shen
20
17 / 5 / 18
14,553
1,213
19,686
17,843
14,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
Halbhart
Scylla
19
14 / 5 / 18
12,879
1,073
25,960
11,418
3,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 1 / 28
13,459
1,122
21,963
8,533
4,115
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
JUTlRA
Ullr
19
0 / 3 / 30
11,849
987
8,140
12,830
7,137
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 3 / 22
12,855
1,071
15,763
12,367
4,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bilobil
Zeus
17
0 / 9 / 11
10,897
908
11,271
15,384
6,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 13 / 12
11,666
972
6,767
27,868
22,407
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
17
5 / 5 / 7
12,101
1,008
11,522
15,047
5,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
17
0 / 12 / 8
10,286
857
5,517
21,369
11,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
mainlucius
Hun Batz
18
10 / 10 / 3
14,611
1,218
24,171
18,683
8,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
58
49
Kills
17
17
Deaths
49
116
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Zeus
Bilobil
Zeus
0
9
11
0.61
L
2
13
12
0.62
W
Erlang Shen
Coach_Cricket
Erlang Shen
17
5
18
5.2
W
Scylla
Halbhart
Scylla
14
5
18
4.6
W
8
1
28
22
L
Ullr
5
5
7
1.7
W
Ullr
JUTlRA
Ullr
0
3
30
5
W
10
3
22
7
L
Odin
0
12
8
0.33
L
Hun Batz
mainlucius
Hun Batz
10
10
3
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,512
Damage
59,248
62,991
Taken
98,351
32,903
Mitigated
54,798
6,876
Healing
835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Bilobil
Zeus
11,271
1,685
0
0
15,384
6,757
0
9,423
5,961
30,709
0
L
6,767
1,079
0
0
27,868
22,407
0
13,894
13,974
22,813
671
W
Erlang Shen
Coach_Cricket
Erlang Shen
19,686
10,684
0
2,514
17,843
14,534
0
4,134
13,709
0
39,801
W
Scylla
Halbhart
Scylla
25,960
2,299
0
250
11,418
3,107
0
1,136
10,282
37,090
0
W
21,963
4,369
26
543
8,533
4,115
0
2,643
5,890
44,532
0
L
Ullr
11,522
5,715
0
835
15,047
5,350
0
8,511
6,536
0
20,443
W
Ullr
JUTlRA
Ullr
8,140
3,858
0
184
12,830
7,137
0
6,550
6,280
0
28,667
W
15,763
7,745
1,035
2,324
12,367
4,010
0
3,583
8,784
0
24,719
L
Odin
5,517
1,153
0
0
21,369
11,758
0
9,008
12,361
1,120
13,349
L
Hun Batz
mainlucius
Hun Batz
24,171
8,315
0
0
18,683
8,526
0
7,087
11,596
0
62,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,595
Gold Earned
59,561
199
Minions Killed
185
9
Camps Cleared
8
985,652
Distance Traveled
1,054,879
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,897
908
36
3
2
185,046
0
L
Ymir
11,666
972
33
3
1
211,138
3
W
Erlang Shen
14,553
1,213
38
3
3
214,391
1
W
Scylla
12,879
1,073
28
2
0
182,241
0
W
Nu Wa
13,459
1,122
49
4
5
187,627
0
L
Ullr
12,101
1,008
22
2
0
212,565
0
W
Ullr
11,849
987
62
5
1
201,932
0
W
Neith
12,855
1,071
22
2
0
199,461
0
L
Odin
10,286
857
15
1
0
199,117
3
L
Hun Batz
14,611
1,218
79
7
5
247,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role