Player Matchup

Fenrir
Fenrir
OGxiiiPurP
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 273L
1,237 Elo+
Solo
Odin
Odin
Seto64TensyColt
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
tonySon80
Zeus
Level 17
God Stats
1W - 1L
1,720 SR
Queue Stats
12W - 35L
1,285 Elo+
Solo
Team Averages
Level 17
1,573 SR
1,341 Elo+

VS

Team Averages
Level 67
1,371 SR
1,353 Elo+
Horus
Horus
AII_Money_N
Horus
Level 157
God Stats
6W - 2L
1,285 SR
Queue Stats
223W - 232L
1,427 Elo+
Party 1
Odin
Odin
Vova_Splin
Odin
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 69L
1,247 Elo+
Solo
Kukulkan
Kukulkan
valerie_marie8
Kukulkan
Level 29
God Stats
4W - 15L
1,329 SR
Queue Stats
72W - 87L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OGxiiiPurP
Fenrir
8
0 / 2 / 1
7,149
550
2,420
6,584
2,250
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
11 / 2 / 0
10,176
783
10,008
12,164
10,136
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
9
0 / 7 / 2
8,003
616
5,707
8,645
2,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 3 / 0
9,272
713
7,231
7,208
8,605
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
4 / 2 / 5
8,999
692
7,146
11,794
11,413
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
10
0 / 6 / 4
8,180
629
5,427
7,908
3,038
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
11
Kills
11
11
Deaths
11
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
7
3
0
2.33
W
Fenrir
OGxiiiPurP
Fenrir
0
2
1
0.25
W
11
2
0
5.5
L
4
2
5
3.25
W
Zeus
0
7
2
0.14
L
Kukulkan
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,135
Damage
19,804
27,393
Taken
26,910
14,497
Mitigated
23,056
5,093
Healing
5,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,231
3,349
1,275
2,432
7,208
8,605
320
1,631
5,577
0
14,018
W
Fenrir
OGxiiiPurP
Fenrir
2,420
926
0
504
6,584
2,250
57
1,105
5,479
0
9,017
W
10,008
3,945
123
3,392
12,164
10,136
0
3,310
8,854
0
26,593
L
7,146
3,561
0
560
11,794
11,413
0
3,231
8,563
0
16,445
W
Zeus
5,707
1,410
0
1,074
8,645
2,111
0
1,012
7,633
28,489
0
L
Kukulkan
5,427
455
202
804
7,908
3,038
351
893
7,015
30,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,328
Gold Earned
26,451
100
Minions Killed
96
0
Camps Cleared
0
622,189
Distance Traveled
675,331
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,272
713
13
1
0
218,870
2
W
Fenrir
7,149
550
11
1
0
203,762
0
W
Odin
10,176
783
32
2
0
240,309
0
L
Odin
8,999
692
16
1
0
253,925
0
W
Zeus
8,003
616
57
4
0
178,118
3
L
Kukulkan
8,180
629
67
5
0
202,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role