Player Matchup

Chaac
Chaac
BOOSTINGTI
Chaac
Level 106
God Stats
34W - 22L
1,606 SR
Queue Stats
115W - 117L
1,738 Elo+
Party 2
Neith
Neith
BagedChromosomes
Neith
Level 127
God Stats
0W - 2L
1,762 SR
Queue Stats
131W - 110L
1,738 Elo+
Party 2
Da Ji
Da Ji
DemonDeathD
Da Ji
Level 156
God Stats
8W - 10L
1,500 SR
Queue Stats
643W - 652L
1,738 Elo+
Party 2
Kuzenbo
Kuzenbo
KUEFER
Kuzenbo
Level 66
God Stats
1W - 3L
1,749 SR
Queue Stats
30W - 31L
1,500 Elo+
Party 2
Nox
Nox
WhereMyHemletMom
Nox
Level 88
God Stats
0W - 4L
1,500 SR
Queue Stats
188W - 184L
1,738 Elo+
Party 2
Team Averages
Level 109
1,624 SR
1,690 Elo+

VS

Team Averages
Level 114
1,572 SR
1,544 Elo+
Hel
Hel
GunnerRox424
Hel
Level 119
God Stats
10W - 4L
1,930 SR
Queue Stats
263W - 249L
1,539 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Orcrist Dolphin
Ah Muzen Cab
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 163L
1,625 Elo+
Party 1
Zhong Kui
Zhong Kui
Orcrist Epic
Zhong Kui
Level 155
God Stats
5W - 5L
1,345 SR
Queue Stats
441W - 413L
1,560 Elo+
Party 1
Arachne
Arachne
Orcrist Salt
Arachne
Level 67
God Stats
17W - 7L
1,583 SR
Queue Stats
119W - 130L
1,513 Elo+
Party 1
Izanami
Izanami
Sqoge
Izanami
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 27L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
6 / 8 / 9
18,511
475
20,539
38,237
57,716
Heavy Mace

Heavy Mace

+30
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 10 / 11
19,417
498
26,869
32,486
11,389
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 11 / 6
22,396
574
25,259
34,324
23,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
KUEFER
Kuzenbo
20
4 / 6 / 11
18,656
478
19,302
34,684
54,614
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
2 / 10 / 6
16,317
418
11,922
20,232
6,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 14
23,012
590
24,152
25,774
13,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Orcrist Dolphin
Ah Muzen Cab
20
1 / 9 / 8
18,689
479
17,797
33,679
21,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Orcrist Epic
Zhong Kui
20
15 / 6 / 6
22,975
589
35,767
33,117
26,598
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Orcrist Salt
Arachne
20
15 / 7 / 10
22,754
583
28,465
39,730
24,133
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Sqoge
Izanami
14
5 / 3 / 3
14,405
369
10,053
10,338
4,381
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
84
30
Kills
43
45
Deaths
30
43
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chaac
6
8
9
1.31
L
7
10
11
1.25
L
11
11
6
1.27
W
7
5
14
2.8
L
Kuzenbo
KUEFER
Kuzenbo
4
6
11
1.58
W
Ah Muzen Cab
Orcrist Dolphin
Ah Muzen Cab
1
9
8
0.56
W
Zhong Kui
Orcrist Epic
Zhong Kui
15
6
6
3
W
Arachne
Orcrist Salt
Arachne
15
7
10
2.86
W
Izanami
Sqoge
Izanami
5
3
3
2.17
L
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,891
Damage
116,234
159,963
Taken
142,638
153,612
Mitigated
89,494
47,033
Healing
63,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
20,539
2,786
0
12,818
38,237
57,716
712
14,878
23,359
7,243
112,021
L
26,869
10,236
0
10,194
32,486
11,389
7,443
13,963
18,523
0
139,253
L
25,259
8,615
0
12,277
34,324
23,532
3,047
9,865
24,459
0
196,981
W
24,152
1,603
7,220
10,957
25,774
13,111
2,317
10,283
14,611
171,754
0
L
Kuzenbo
KUEFER
Kuzenbo
19,302
5,587
2,265
6,577
34,684
54,614
1,124
12,515
22,169
50,219
524
W
Ah Muzen Cab
Orcrist Dolphin
Ah Muzen Cab
17,797
8,286
0
11,672
33,679
21,271
1,268
4,449
29,230
0
149,189
W
Zhong Kui
Orcrist Epic
Zhong Kui
35,767
1,420
0
15,995
33,117
26,598
2,570
6,269
26,848
177,390
0
W
Arachne
Orcrist Salt
Arachne
28,465
18,972
0
15,120
39,730
24,133
3,408
9,603
30,127
0
188,913
W
Izanami
Sqoge
Izanami
10,053
6,032
0
2,638
10,338
4,381
2,322
3,157
7,181
0
48,576
L
11,922
1,385
0
2,902
20,232
6,361
1,221
13,103
7,129
80,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,297
Gold Earned
101,835
784
Minions Killed
1,012
0
Camps Cleared
0
3,188,787
Distance Traveled
3,104,500
45
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
18,511
475
200
5
0
672,078
8
L
Neith
19,417
498
176
5
0
578,379
7
L
Da Ji
22,396
574
212
5
0
690,474
10
W
Hel
23,012
590
231
6
0
788,487
7
L
Kuzenbo
18,656
478
40
1
0
664,313
10
W
Ah Muzen Cab
18,689
479
193
5
0
646,493
2
W
Zhong Kui
22,975
589
253
6
0
656,661
3
W
Arachne
22,754
583
233
6
0
782,573
4
W
Izanami
14,405
369
102
3
0
230,286
1
L
Nox
16,317
418
156
4
0
583,543
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role