Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
EvoDefi
Cu Chulainn
Bronze III
Level 75
God Stats
2W - 0L
1,651 SR
Queue Stats
5W - 5L
1,576 MMR
Party 2
Bastet
Bastet
Silver II
nubeparadise
Bastet
Silver II
Level 124
God Stats
1W - 0L
1,555 SR
Queue Stats
23W - 20L
1,495 MMR
Party 2
Merlin
Merlin
Bronze I
trislast360
Merlin
Bronze I
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,095 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,568 SR
1,388 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,511 SR
1,360 MMR
Kumbhakarna
Kumbhakarna
Gold V
AgeDaSpyda
Kumbhakarna
Gold V
Level 129
God Stats
94W - 123L
1,589 SR
Queue Stats
474W - 530L
1,301 MMR
Party 1
Neith
Neith
Gold III
I Am Tiny Panda
Neith
Gold III
Level 121
God Stats
18W - 19L
1,315 SR
Queue Stats
141W - 141L
1,419 MMR
Party 1
Hades
Hades
Gold V
Ultra Magnus511
Hades
Gold V
Level 113
God Stats
82W - 63L
1,628 SR
Queue Stats
254W - 326L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EvoDefi
Cu Chulainn
16
4 / 4 / 15
16,036
641
17,300
18,417
23,186
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
16
7 / 10 / 9
16,554
662
19,405
22,116
7,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
18
11 / 5 / 9
17,325
693
26,003
20,127
6,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
HeimdallrZeusYemojaKukulkanIzanami

VS

Bans
BacchusMedusaChaacArtemisPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AgeDaSpyda
Kumbhakarna
16
3 / 5 / 10
15,345
614
8,898
25,274
32,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
11 / 9 / 3
16,952
678
22,960
23,631
7,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 8 / 4
14,528
581
15,228
26,934
14,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
22
Kills
18
19
Deaths
22
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AgeDaSpyda
Kumbhakarna
3
5
10
1.6
W
Cu Chulainn
EvoDefi
Cu Chulainn
4
4
15
2.88
L
11
9
3
1.39
L
4
8
4
0.75
W
Bastet
7
10
9
1.15
W
Merlin
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,708
Damage
47,086
60,660
Taken
75,839
37,182
Mitigated
54,147
13,369
Healing
20,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AgeDaSpyda
Kumbhakarna
8,898
363
1,145
5,358
25,274
32,149
222
10,400
14,874
48,083
0
W
Cu Chulainn
EvoDefi
Cu Chulainn
17,300
3,603
0
4,838
18,417
23,186
1,396
7,177
11,240
1,033
54,214
L
22,960
12,183
0
7,491
23,631
7,405
1,204
8,151
15,480
219
81,949
L
15,228
1,002
1,931
5,033
26,934
14,593
447
8,285
18,649
52,503
0
W
Bastet
19,405
5,081
0
1,121
22,116
7,815
545
8,474
13,642
0
66,513
W
Merlin
26,003
3,282
0
7,410
20,127
6,181
1,203
8,781
11,346
86,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,915
Gold Earned
46,825
238
Minions Killed
254
0
Camps Cleared
0
1,223,038
Distance Traveled
1,197,840
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
15,345
614
54
2
0
414,667
4
W
Cu Chulainn
16,036
641
62
2
0
408,898
0
L
Neith
16,952
678
101
4
0
385,421
3
L
Hades
14,528
581
99
4
0
397,752
6
W
Bastet
16,554
662
68
3
0
448,258
2
W
Merlin
17,325
693
108
4
0
365,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role