Player Matchup

Merlin
Merlin
 
Merlin
Level 19
God Stats
1W - 1L
1,723 SR
Queue Stats
9W - 18L
1,261 Elo+
Party 2
Da Ji
Da Ji
DoEtoSou1
Da Ji
Level 28
God Stats
6W - 11L
1,514 SR
Queue Stats
27W - 29L
1,475 Elo+
Solo
Ne Zha
Ne Zha
TiTo__21
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,237 Elo+
Solo
Vamana
Vamana
Xx_KzAnO_xX
Vamana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,444 Elo+
Solo
Janus
Janus
alessionox
Janus
Level 7
God Stats
0W - 2L
1,145 SR
Queue Stats
18W - 26L
1,264 Elo+
Party 2
Team Averages
Level 16
1,476 SR
1,336 Elo+

VS

Team Averages
Level 18
1,453 SR
1,298 Elo+
Heimdallr
Heimdallr
Elip1e
Heimdallr
Level 18
God Stats
2W - 1L
1,710 SR
Queue Stats
20W - 21L
1,294 Elo+
Party 1
Bellona
Bellona
Isillion
Bellona
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,347 Elo+
Party 1
Neith
Neith
Jesus-_-Chr1st
Neith
Level 20
God Stats
41W - 36L
1,368 SR
Queue Stats
475W - 512L
1,367 Elo+
Solo
Odin
Odin
Libanovic
Odin
Level 7
God Stats
3W - 3L
1,257 SR
Queue Stats
4W - 4L
1,237 Elo+
Solo
Freya
Freya
SgtBungleBooce
Freya
Level 17
God Stats
7W - 3L
1,431 SR
Queue Stats
32W - 22L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
3 / 9 / 15
15,211
951
23,534
22,601
9,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
DoEtoSou1
Da Ji
20
20 / 6 / 6
18,969
1,186
47,963
25,853
12,016
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
TiTo__21
Ne Zha
19
2 / 13 / 11
13,547
847
15,803
25,807
10,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
20
3 / 4 / 20
15,073
942
11,824
24,471
19,132
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
20
2 / 12 / 11
14,542
909
19,730
22,917
9,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Elip1e
Heimdallr
20
6 / 9 / 24
15,522
970
26,104
26,403
11,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
Isillion
Bellona
20
16 / 3 / 13
18,202
1,138
27,295
28,324
28,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 3 / 16
16,154
1,010
23,860
19,704
7,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
20
2 / 8 / 24
15,266
954
7,942
24,918
28,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 7 / 11
15,275
955
30,096
28,237
9,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
132
30
Kills
44
44
Deaths
30
63
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
9
15
1.17
L
Da Ji
DoEtoSou1
Da Ji
20
6
6
3.83
W
Heimdallr
Elip1e
Heimdallr
6
9
24
2
W
Bellona
Isillion
Bellona
16
3
13
7.5
W
10
3
16
6
W
Odin
2
8
24
1.75
W
10
7
11
2.21
L
Ne Zha
TiTo__21
Ne Zha
2
13
11
0.58
L
Vamana
3
4
20
3.25
L
Janus
2
12
11
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,854
Damage
115,297
121,649
Taken
127,586
59,763
Mitigated
84,640
9,350
Healing
14,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
23,534
313
0
0
22,601
9,221
0
4,775
17,826
56,583
0
L
Da Ji
DoEtoSou1
Da Ji
47,963
15,001
522
2,201
25,853
12,016
0
7,149
18,704
0
70,556
W
Heimdallr
Elip1e
Heimdallr
26,104
20,293
0
1,612
26,403
11,072
0
11,013
15,390
0
40,825
W
Bellona
Isillion
Bellona
27,295
6,587
0
1,548
28,324
28,217
0
7,342
20,982
10,721
34,885
W
23,860
10,448
0
4,503
19,704
7,570
0
8,351
11,353
0
43,855
W
Odin
7,942
2,570
0
1,193
24,918
28,165
0
12,640
12,278
0
47,749
W
30,096
13,368
0
5,598
28,237
9,616
0
4,250
23,987
58,090
0
L
Ne Zha
TiTo__21
Ne Zha
15,803
6,581
0
1,308
25,807
10,060
0
9,349
16,454
0
27,083
L
Vamana
11,824
4,971
0
4,016
24,471
19,132
0
7,972
16,499
332
15,283
L
Janus
19,730
4,151
0
1,303
22,917
9,334
0
6,846
16,070
75,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,342
Gold Earned
80,419
274
Minions Killed
279
5
Camps Cleared
4
1,452,129
Distance Traveled
1,420,215
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,211
951
80
5
0
263,397
0
L
Da Ji
18,969
1,186
49
3
4
340,602
2
W
Heimdallr
15,522
970
36
2
3
223,214
0
W
Bellona
18,202
1,138
44
3
1
331,987
0
W
Neith
16,154
1,010
38
2
0
302,394
0
W
Odin
15,266
954
100
6
0
281,260
0
W
Freya
15,275
955
61
4
0
281,360
0
L
Ne Zha
13,547
847
26
2
1
232,873
0
L
Vamana
15,073
942
8
1
0
380,361
1
L
Janus
14,542
909
111
7
0
234,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role