Player Matchup

Merlin
Merlin
Karajia
Merlin
Level 88
God Stats
2W - 2L
1,777 SR
Queue Stats
95W - 81L
1,525 Elo+
Party 1
Thanatos
Thanatos
ScienceII
Thanatos
Level 102
God Stats
2W - 4L
1,500 SR
Queue Stats
134W - 117L
1,500 Elo+
Party 1
King Arthur
King Arthur
Sunwick
King Arthur
Level 59
God Stats
1W - 3L
1,514 SR
Queue Stats
46W - 49L
1,469 Elo+
Solo
Team Averages
Level 83
1,597 SR
1,498 Elo+

VS

Team Averages
Level 110
1,499 SR
1,505 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FrostSnowSaxor
Sun Wukong
Level 123
God Stats
1W - 0L
1,252 SR
Queue Stats
64W - 42L
1,460 Elo+
Party 2
Hel
Hel
Sogggy
Hel
Level 145
God Stats
3W - 0L
1,746 SR
Queue Stats
94W - 69L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Karajia
Merlin
16
6 / 5 / 10
14,663
638
30,550
16,211
5,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
ScienceII
Thanatos
16
9 / 7 / 7
15,214
661
20,859
24,481
10,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

King Arthur
Sunwick
King Arthur
15
4 / 5 / 11
14,048
611
17,275
24,010
30,057
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
4 / 7 / 7
14,557
633
14,315
24,211
7,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
FrostSnowSaxor
Sun Wukong
15
5 / 6 / 11
15,132
658
15,844
30,987
33,056
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hel
Sogggy
Hel
18
8 / 6 / 6
16,763
729
21,652
26,113
12,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
41
19
Kills
17
17
Deaths
19
28
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
7
7
1.07
W
Sun Wukong
FrostSnowSaxor
Sun Wukong
5
6
11
1.75
L
Merlin
Karajia
Merlin
6
5
10
2.2
L
Thanatos
ScienceII
Thanatos
9
7
7
1.79
W
Hel
Sogggy
Hel
8
6
6
1.83
L
King Arthur
Sunwick
King Arthur
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,684
Damage
51,811
64,702
Taken
81,311
46,369
Mitigated
53,524
24,424
Healing
42,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
14,315
7,514
1,110
7,408
24,211
7,722
1,501
9,062
15,149
0
63,283
W
Sun Wukong
FrostSnowSaxor
Sun Wukong
15,844
3,660
0
5,792
30,987
33,056
712
14,321
16,666
0
43,483
L
Merlin
Karajia
Merlin
30,550
714
506
3,847
16,211
5,901
173
7,580
8,631
83,548
0
L
Thanatos
ScienceII
Thanatos
20,859
3,340
0
14,330
24,481
10,411
185
7,082
17,399
0
67,405
W
Hel
Sogggy
Hel
21,652
1,831
12,465
15,536
26,113
12,746
934
7,294
18,819
78,459
0
L
King Arthur
Sunwick
King Arthur
17,275
1,476
0
5,741
24,010
30,057
572
7,063
16,947
116
54,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,925
Gold Earned
46,452
274
Minions Killed
244
0
Camps Cleared
0
1,223,088
Distance Traveled
1,193,421
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,557
633
76
3
0
373,509
0
W
Sun Wukong
15,132
658
34
1
0
412,849
2
L
Merlin
14,663
638
123
5
0
399,862
2
L
Thanatos
15,214
661
84
4
0
413,738
7
W
Hel
16,763
729
134
6
0
407,063
5
L
King Arthur
14,048
611
67
3
0
409,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role