Player Matchup

Nemesis
Nemesis
BareaV
Nemesis
Level 3
God Stats
4W - 5L
1,385 SR
Queue Stats
4W - 5L
1,302 Elo+
Party 2
Ares
Ares
Dread-Focus-
Ares
Level 17
God Stats
1W - 3L
1,453 SR
Queue Stats
192W - 203L
1,272 Elo+
Party 2
Merlin
Merlin
GOT Y0UR NUMBER
Merlin
Level 156
God Stats
41W - 45L
1,372 SR
Queue Stats
489W - 494L
1,449 Elo+
Party 1
Cernunnos
Cernunnos
MopStick15
Cernunnos
Level 5
God Stats
5W - 9L
1,107 SR
Queue Stats
360W - 394L
1,016 Elo+
Party 1
Cu Chulainn
Cu Chulainn
potato-PR2
Cu Chulainn
Level 55
God Stats
3W - 4L
1,385 SR
Queue Stats
59W - 77L
1,274 Elo+
Party 2
Team Averages
Level 47
1,341 SR
1,263 Elo+

VS

Team Averages
Level 31
1,508 SR
1,392 Elo+
Arachne
Arachne
DeuceMeister
Arachne
Level 29
God Stats
3W - 2L
1,589 SR
Queue Stats
12W - 16L
1,426 Elo+
Party 3
Jing Wei
Jing Wei
Heavenly Haylie
Jing Wei
Level 1
God Stats
5W - 10L
1,500 SR
Queue Stats
96W - 83L
1,500 Elo+
Party 3
Discordia
Discordia
Holycross13Br
Discordia
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,364 Elo+
Solo
Da Ji
Da Ji
Imagineer3421
Da Ji
Level 108
God Stats
1W - 2L
1,604 SR
Queue Stats
34W - 31L
1,481 Elo+
Party 3
Anubis
Anubis
xChronic LG
Anubis
Level 11
God Stats
4W - 5L
1,346 SR
Queue Stats
5W - 10L
1,188 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BareaV
Nemesis
20
6 / 9 / 15
16,486
970
18,660
27,312
12,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 9 / 21
16,993
1,000
13,127
25,354
33,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
17 / 11 / 12
19,958
1,174
46,480
34,382
14,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
MopStick15
Cernunnos
20
2 / 12 / 17
15,799
929
22,706
29,372
10,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
potato-PR2
Cu Chulainn
20
8 / 8 / 12
16,668
980
14,588
24,982
24,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DeuceMeister
Arachne
20
20 / 11 / 13
19,620
1,154
47,350
34,526
15,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
20
7 / 2 / 20
17,417
1,025
20,413
19,269
7,592
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Holycross13Br
Discordia
20
0 / 7 / 13
14,161
833
4,971
14,946
5,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
16 / 12 / 13
18,727
1,102
34,900
28,842
12,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
6 / 6 / 26
18,243
1,073
25,699
28,920
19,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
134
38
Kills
49
49
Deaths
38
77
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BareaV
Nemesis
6
9
15
1.5
W
Arachne
DeuceMeister
Arachne
20
11
13
2.41
L
5
9
21
1.72
L
17
11
12
2.09
W
Jing Wei
7
2
20
8.5
W
Discordia
Holycross13Br
Discordia
0
7
13
0.93
W
16
12
13
1.88
L
Cernunnos
MopStick15
Cernunnos
2
12
17
0.88
L
Cu Chulainn
potato-PR2
Cu Chulainn
8
8
12
1.75
W
Anubis
6
6
26
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,561
Damage
133,333
141,402
Taken
126,503
96,032
Mitigated
59,765
9,888
Healing
23,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BareaV
Nemesis
18,660
7,563
0
1,546
27,312
12,487
0
4,222
23,090
0
41,669
W
Arachne
DeuceMeister
Arachne
47,350
35,458
0
8,034
34,526
15,302
0
15,246
18,888
0
59,389
L
13,127
1,347
0
457
25,354
33,474
0
5,420
19,934
23,785
2,872
L
46,480
2,735
582
5,957
34,382
14,221
0
5,048
29,334
98,010
0
W
Jing Wei
20,413
17,541
0
3,601
19,269
7,592
0
9,795
9,474
0
55,451
W
Discordia
Holycross13Br
Discordia
4,971
458
0
260
14,946
5,181
0
5,418
9,528
23,724
0
W
34,900
10,465
510
1,376
28,842
12,482
0
12,675
15,863
0
54,063
L
Cernunnos
MopStick15
Cernunnos
22,706
10,955
0
99
29,372
10,923
0
10,267
19,105
0
57,351
L
Cu Chulainn
potato-PR2
Cu Chulainn
14,588
7,057
0
1,247
24,982
24,927
0
5,713
19,269
478
29,612
W
Anubis
25,699
875
0
10,213
28,920
19,208
0
14,643
14,277
53,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,904
Gold Earned
88,168
294
Minions Killed
249
10
Camps Cleared
9
1,390,991
Distance Traveled
1,396,106
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
16,486
970
40
2
5
338,392
1
W
Arachne
19,620
1,154
28
2
4
300,781
0
L
Ares
16,993
1,000
36
2
1
259,252
0
L
Merlin
19,958
1,174
116
7
3
281,750
0
W
Jing Wei
17,417
1,025
82
5
0
246,333
0
W
Discordia
14,161
833
40
2
2
246,877
3
W
Da Ji
18,727
1,102
41
2
2
312,802
0
L
Cernunnos
15,799
929
60
4
0
244,636
0
L
Cu Chulainn
16,668
980
42
2
1
266,961
0
W
Anubis
18,243
1,073
58
3
1
289,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role