Player Matchup

Odin
Odin
BadlandsBrawler
Odin
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
191W - 244L
1,586 Elo+
Party 2
Hades
Hades
DrDoublepump69
Hades
Level 29
God Stats
5W - 2L
1,416 SR
Queue Stats
130W - 108L
1,593 Elo+
Party 2
Ah Puch
Ah Puch
Tuddles345
Ah Puch
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,570 Elo+
Party 2
Team Averages
Level 42
1,472 SR
1,583 Elo+

VS

Team Averages
Level 51
1,701 SR
1,487 Elo+
Nemesis
Nemesis
 
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
The-POTzilla-
Olorun
Level 142
God Stats
1W - 1L
1,700 SR
Queue Stats
14W - 17L
1,652 Elo+
Party 1
Cerberus
Cerberus
Tyrteen
Cerberus
Level 6
God Stats
1W - 2L
1,902 SR
Queue Stats
4W - 12L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 7
8,207
684
2,283
7,412
3,908
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

13
8 / 0 / 5
9,911
826
9,934
7,004
2,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Tuddles345
Ah Puch
11
7 / 3 / 4
9,312
776
11,580
6,414
1,651
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
1 / 7 / 1
6,975
581
754
8,827
2,963
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 7 / 1
8,093
674
3,568
9,642
3,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Tyrteen
Cerberus
9
2 / 2 / 2
7,677
640
3,775
12,433
13,072
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
5
6
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
7
1
0.21
W
1
3
7
1.5
W
8
0
5
10.5
L
2
7
1
0.36
W
Ah Puch
Tuddles345
Ah Puch
7
3
4
3
L
Cerberus
Tyrteen
Cerberus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,797
Damage
8,097
20,830
Taken
30,902
8,245
Mitigated
19,599
6,010
Healing
4,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
754
548
0
40
8,827
2,963
0
7,022
1,805
0
4,273
W
2,283
305
0
372
7,412
3,908
821
2,676
4,736
0
23,309
W
9,934
1,662
497
3,879
7,004
2,686
989
2,751
4,253
43,074
0
L
3,568
1,439
343
1,840
9,642
3,564
0
6,794
2,848
34,774
0
W
Ah Puch
Tuddles345
Ah Puch
11,580
820
0
1,262
6,414
1,651
522
1,944
4,470
29,068
0
L
Cerberus
Tyrteen
Cerberus
3,775
413
0
1,794
12,433
13,072
0
7,746
4,687
14,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,430
Gold Earned
22,745
158
Minions Killed
80
0
Camps Cleared
0
658,573
Distance Traveled
476,964
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,975
581
7
1
0
91,686
0
W
Odin
8,207
684
37
3
0
219,676
1
W
Hades
9,911
826
78
7
0
232,299
1
L
Olorun
8,093
674
53
4
0
169,195
1
W
Ah Puch
9,312
776
43
4
0
206,598
0
L
Cerberus
7,677
640
20
2
0
216,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role