Player Matchup

Chaac
Chaac
 
Chaac
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BK Seb 347
Nu Wa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,261 Elo+
Solo
Raijin
Raijin
Calparks
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,279 Elo+
Solo
Ymir
Ymir
TheHoboTurtles
Ymir
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 56L
1,228 Elo+
Solo
Apollo
Apollo
kuuaxus
Apollo
Level 63
God Stats
1W - 4L
1,125 SR
Queue Stats
42W - 55L
1,221 Elo+
Solo
Team Averages
Level 42
1,425 SR
1,298 Elo+

VS

Team Averages
Level 75
1,451 SR
1,195 Elo+
Nox
Nox
DEVIL-HUNTERS77
Nox
Level 113
God Stats
1W - 8L
1,260 SR
Queue Stats
533W - 602L
1,383 Elo+
Solo
Jormungandr
Jormungandr
Oldesse
Jormungandr
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 148L
1,065 Elo+
Party 1
Nemesis
Nemesis
ParA-Play-Geek21
Nemesis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 98L
936 Elo+
Party 1
Nu Wa
Nu Wa
el-asesing21
Nu Wa
Level 85
God Stats
5W - 4L
1,495 SR
Queue Stats
180W - 195L
1,280 Elo+
Solo
He Bo
He Bo
КриптоЛесник
He Bo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 7 / 22
9,610
641
7,852
17,290
12,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
16
2 / 1 / 18
9,060
604
11,137
9,934
3,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Calparks
Raijin
20
9 / 3 / 15
11,169
745
18,948
17,721
6,526
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 4 / 14
10,719
715
8,173
16,063
8,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
kuuaxus
Apollo
20
12 / 2 / 13
11,525
768
12,664
14,511
5,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 5
11,215
748
14,132
13,221
5,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Oldesse
Jormungandr
17
2 / 7 / 10
10,300
687
8,802
18,196
13,384
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 13 / 8
9,127
608
10,009
17,843
7,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
3 / 2 / 11
11,450
763
21,575
8,515
3,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
4 / 6 / 7
9,931
662
14,882
11,553
4,397
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
58
31
Kills
17
17
Deaths
31
82
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
7
22
1.71
W
Nu Wa
2
1
18
11
W
Raijin
Calparks
Raijin
9
3
15
5.5
L
6
3
5
2.83
L
Jormungandr
Oldesse
Jormungandr
2
7
10
1
L
2
13
8
0.46
W
7
4
14
3.5
L
3
2
11
4.25
W
Apollo
kuuaxus
Apollo
12
2
13
9.25
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,774
Damage
69,400
75,519
Taken
69,328
36,924
Mitigated
34,475
36,251
Healing
18,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,852
1,163
1,608
3,185
17,290
12,384
0
14,662
2,628
0
25,822
W
Nu Wa
11,137
2,760
3,393
2,791
9,934
3,712
0
7,573
2,361
27,745
0
W
Raijin
Calparks
Raijin
18,948
3,585
3,234
7,418
17,721
6,526
88
13,720
4,001
42,626
0
L
14,132
2,309
2,063
3,961
13,221
5,681
201
7,707
5,514
38,734
0
L
Jormungandr
Oldesse
Jormungandr
8,802
1,607
1,204
2,626
18,196
13,384
0
9,307
8,889
24,946
0
L
10,009
2,959
245
696
17,843
7,101
0
10,126
7,717
0
14,847
W
8,173
157
3,234
3,004
16,063
8,370
0
11,640
4,423
23,216
0
L
21,575
4,099
3,016
2,255
8,515
3,912
336
4,412
4,103
55,292
0
W
Apollo
kuuaxus
Apollo
12,664
5,806
3,234
5,150
14,511
5,932
100
11,796
2,715
0
42,689
L
14,882
1,608
516
2,167
11,553
4,397
227
6,706
4,847
31,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,083
Gold Earned
52,023
206
Minions Killed
199
0
Camps Cleared
0
1,338,527
Distance Traveled
1,206,568
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,610
641
39
3
0
272,504
1
W
Nu Wa
9,060
604
28
2
0
288,840
0
W
Raijin
11,169
745
37
2
0
234,927
0
L
Nox
11,215
748
58
4
0
250,390
1
L
Jormungandr
10,300
687
23
2
0
231,799
0
L
Nemesis
9,127
608
10
1
0
267,045
0
W
Ymir
10,719
715
38
3
0
278,940
3
L
Nu Wa
11,450
763
73
5
0
227,087
1
W
Apollo
11,525
768
64
4
0
263,316
0
L
He Bo
9,931
662
35
2
0
230,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role