Player Matchup

Jing Wei
Jing Wei
BlushingTokki12
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DerpyAsianPotato
Amaterasu
Level 17
God Stats
23W - 23L
1,614 SR
Queue Stats
49W - 61L
1,515 Elo+
Party 1
Izanami
Izanami
Nicholasmercs
Izanami
Level 26
God Stats
12W - 11L
1,428 SR
Queue Stats
384W - 367L
1,429 Elo+
Solo
Kukulkan
Kukulkan
RDEM LionFire
Kukulkan
Level 12
God Stats
1W - 1L
1,292 SR
Queue Stats
10W - 12L
1,473 Elo+
Solo
Set
Set
ThatNerdLOL
Set
Level 36
God Stats
48W - 52L
1,472 SR
Queue Stats
619W - 585L
1,499 Elo+
Party 1
Team Averages
Level 19
1,461 SR
1,483 Elo+

VS

Team Averages
Level 21
1,496 SR
1,583 Elo+
Hel
Hel
 
Hel
Level 26
God Stats
33W - 32L
1,506 SR
Queue Stats
57W - 64L
1,563 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 8
God Stats
5W - 0L
1,500 SR
Queue Stats
82W - 64L
1,541 Elo+
Solo
King Arthur
King Arthur
Big_Cricket777
King Arthur
Level 27
God Stats
51W - 55L
1,477 SR
Queue Stats
650W - 605L
1,519 Elo+
Solo
Janus
Janus
Mc_rebu
Janus
Level 15
God Stats
4W - 8L
1,500 SR
Queue Stats
23W - 29L
1,742 Elo+
Solo
Cernunnos
Cernunnos
xXDESERTERC420Xx
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
0 / 16 / 1
7,862
328
2,098
15,435
4,786
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
18
2 / 6 / 3
11,370
474
9,949
21,198
22,832
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
17
4 / 3 / 1
10,997
458
8,967
11,055
4,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
RDEM LionFire
Kukulkan
16
4 / 10 / 3
10,947
456
10,587
17,248
6,892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 3 / 6
12,784
533
12,030
17,056
8,188
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 4 / 2
11,223
468
4,526
13,045
4,353
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
 
Da Ji
19
12 / 1 / 7
14,390
600
18,874
15,918
8,050
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Big_Cricket777
King Arthur
20
13 / 1 / 7
14,818
617
19,987
14,400
13,828
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Mc_rebu
Janus
18
8 / 2 / 3
12,826
534
11,347
11,004
3,505
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
16
1 / 5 / 4
10,812
451
7,346
17,643
6,252
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
13
Kills
37
38
Deaths
13
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
4
2
1
W
Da Ji
 
Da Ji
12
1
7
15.5
W
King Arthur
Big_Cricket777
King Arthur
13
1
7
16.5
L
Jing Wei
0
16
1
0.03
L
Amaterasu
2
6
3
0.58
W
Janus
Mc_rebu
Janus
8
2
3
4.75
L
Izanami
4
3
1
1.5
L
Kukulkan
RDEM LionFire
Kukulkan
4
10
3
0.55
L
3
3
6
2
W
Cernunnos
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,631
Damage
62,080
81,992
Taken
72,010
47,290
Mitigated
35,988
18,807
Healing
33,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,526
323
7,603
7,036
13,045
4,353
3,223
3,452
9,593
59,896
0
W
Da Ji
 
Da Ji
18,874
6,214
0
6,023
15,918
8,050
2,416
2,109
13,809
0
88,033
W
King Arthur
Big_Cricket777
King Arthur
19,987
5,161
0
5,807
14,400
13,828
2,067
1,508
12,892
0
97,675
L
Jing Wei
2,098
1,933
0
0
15,435
4,786
168
3,545
11,890
0
17,589
L
Amaterasu
9,949
3,698
0
6,993
21,198
22,832
437
737
20,461
0
61,636
W
Janus
Mc_rebu
Janus
11,347
1,091
0
2,731
11,004
3,505
621
6,306
4,698
49,034
0
L
Izanami
8,967
5,782
0
2,404
11,055
4,592
2,230
814
10,241
0
71,260
L
Kukulkan
RDEM LionFire
Kukulkan
10,587
2,043
0
2,178
17,248
6,892
99
9,426
7,822
59,214
0
L
12,030
5,943
0
7,232
17,056
8,188
0
1,351
15,537
0
111,944
W
Cernunnos
7,346
4,002
0
3,821
17,643
6,252
5,128
1,684
15,959
0
61,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,960
Gold Earned
64,069
493
Minions Killed
526
0
Camps Cleared
0
1,974,202
Distance Traveled
2,044,275
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,223
468
124
5
0
428,198
5
W
Da Ji
14,390
600
117
5
0
486,751
0
W
King Arthur
14,818
617
127
5
0
416,858
0
L
Jing Wei
7,862
328
15
1
0
380,246
5
L
Amaterasu
11,370
474
103
4
0
389,223
0
W
Janus
12,826
534
71
3
0
361,888
0
L
Izanami
10,997
458
123
5
0
360,877
8
L
Kukulkan
10,947
456
90
4
0
359,297
2
L
Set
12,784
533
162
7
0
484,559
4
W
Cernunnos
10,812
451
87
4
0
350,580
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role