Player Matchup

Kukulkan
Kukulkan
Doniiina
Kukulkan
Level 5
God Stats
3W - 2L
1,401 SR
Queue Stats
10W - 20L
1,059 Elo+
Party 1
Anhur
Anhur
FuRohDa
Anhur
Level 15
God Stats
1W - 2L
1,306 SR
Queue Stats
31W - 34L
1,338 Elo+
Party 1
Pele
Pele
katabr007
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 59L
1,247 Elo+
Solo
Team Averages
Level 15
1,402 SR
1,214 Elo+

VS

Team Averages
Level 8
1,291 SR
1,168 Elo+
Nox
Nox
Pablovl95
Nox
Level 7
God Stats
5W - 7L
1,307 SR
Queue Stats
6W - 10L
1,161 Elo+
Solo
Fenrir
Fenrir
SprytCH
Fenrir
Level 9
God Stats
4W - 9L
1,342 SR
Queue Stats
5W - 12L
1,219 Elo+
Party 2
Cerberus
Cerberus
YANAHUI
Cerberus
Level 8
God Stats
3W - 10L
1,222 SR
Queue Stats
3W - 11L
1,124 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Doniiina
Kukulkan
14
3 / 6 / 7
12,930
681
9,261
8,982
3,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
FuRohDa
Anhur
17
13 / 6 / 4
15,469
814
30,089
16,395
5,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
14
4 / 8 / 6
13,739
723
13,285
18,133
6,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 8
12,992
684
7,126
16,711
5,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
SprytCH
Fenrir
15
7 / 6 / 11
14,227
749
12,879
26,675
16,920
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
YANAHUI
Cerberus
12
6 / 7 / 7
12,687
668
10,670
21,742
6,414
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
20
Kills
19
20
Deaths
20
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Doniiina
Kukulkan
3
6
7
1.08
W
Anhur
FuRohDa
Anhur
13
6
4
2.5
L
6
7
8
1.43
L
Fenrir
SprytCH
Fenrir
7
6
11
2.08
L
Cerberus
YANAHUI
Cerberus
6
7
7
1.36
W
Pele
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,635
Damage
30,675
43,510
Taken
65,128
15,742
Mitigated
28,470
9,012
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Doniiina
Kukulkan
9,261
1,845
0
578
8,982
3,359
298
4,673
4,309
40,101
0
W
Anhur
FuRohDa
Anhur
30,089
13,547
0
4,772
16,395
5,677
1,303
6,356
9,731
0
75,071
L
7,126
1,514
0
1,335
16,711
5,136
0
3,907
12,804
50,173
0
L
Fenrir
SprytCH
Fenrir
12,879
2,348
0
2,813
26,675
16,920
0
1,923
24,752
854
34,639
L
Cerberus
YANAHUI
Cerberus
10,670
909
0
2,946
21,742
6,414
0
3,619
18,123
23,814
0
W
Pele
13,285
5,111
0
3,662
18,133
6,706
489
6,974
10,939
0
68,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,138
Gold Earned
39,906
222
Minions Killed
163
0
Camps Cleared
0
864,922
Distance Traveled
826,705
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,930
681
62
3
0
261,745
0
W
Anhur
15,469
814
77
4
0
288,695
1
L
Nox
12,992
684
90
5
0
266,602
2
L
Fenrir
14,227
749
40
2
0
318,923
4
L
Cerberus
12,687
668
33
2
0
241,180
4
W
Pele
13,739
723
83
4
0
314,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role