Player Matchup

Discordia
Discordia
Albïreo
Discordia
Level 9
God Stats
3W - 0L
1,859 SR
Queue Stats
18W - 7L
1,699 Elo+
Solo
Odin
Odin
DiegoUlvsson
Odin
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 21L
1,566 Elo+
Solo
Chang'e
Chang'e
Dogwalk
Chang'e
Level 14
God Stats
8W - 8L
1,704 SR
Queue Stats
98W - 92L
1,633 Elo+
Solo
Ne Zha
Ne Zha
Galfalec
Ne Zha
Level 30
God Stats
2W - 3L
1,309 SR
Queue Stats
39W - 31L
1,554 Elo+
Solo
Anhur
Anhur
szablow
Anhur
Level 11
God Stats
1W - 0L
1,928 SR
Queue Stats
3W - 4L
1,717 Elo+
Solo
Team Averages
Level 15
1,660 SR
1,634 Elo+

VS

Team Averages
Level 25
1,452 SR
1,601 Elo+
Hun Batz
Hun Batz
Blauwelampp
Hun Batz
Level 26
God Stats
12W - 8L
1,724 SR
Queue Stats
55W - 42L
1,611 Elo+
Solo
Achilles
Achilles
Easy117
Achilles
Level 26
God Stats
0W - 2L
1,267 SR
Queue Stats
163W - 207L
1,563 Elo+
Solo
Baron Samedi
Baron Samedi
Itsab
Baron Samedi
Level 23
God Stats
42W - 28L
1,584 SR
Queue Stats
211W - 182L
1,545 Elo+
Solo
Artemis
Artemis
LaboPL
Artemis
Level 23
God Stats
6W - 4L
1,324 SR
Queue Stats
25W - 16L
1,708 Elo+
Solo
He Bo
He Bo
manicHe11
He Bo
Level 28
God Stats
5W - 6L
1,360 SR
Queue Stats
246W - 236L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Albïreo
Discordia
20
4 / 2 / 25
16,183
952
30,819
12,210
4,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 3 / 31
16,072
945
13,652
27,210
30,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
Dogwalk
Chang'e
20
12 / 5 / 23
18,369
1,081
28,875
27,717
16,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ne Zha
Galfalec
Ne Zha
20
4 / 13 / 22
14,964
880
14,893
28,511
10,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
szablow
Anhur
20
15 / 6 / 16
17,823
1,048
25,627
23,434
9,107
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

12

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Blauwelampp
Hun Batz
20
7 / 1 / 12
17,212
1,012
16,754
10,269
4,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Easy117
Achilles
20
2 / 11 / 13
14,399
847
15,159
32,375
16,249
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Itsab
Baron Samedi
20
3 / 8 / 17
15,817
930
20,442
25,494
13,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
LaboPL
Artemis
20
13 / 10 / 10
17,971
1,057
36,773
29,983
12,593
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

He Bo
manicHe11
He Bo
20
4 / 10 / 18
16,051
944
22,648
21,855
8,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
99
40
Kills
29
29
Deaths
40
117
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Discordia
Albïreo
Discordia
4
2
25
8.25
L
Hun Batz
Blauwelampp
Hun Batz
7
1
12
13
W
5
3
31
6.83
W
Chang'e
Dogwalk
Chang'e
12
5
23
4.7
L
Achilles
Easy117
Achilles
2
11
13
0.77
W
Ne Zha
Galfalec
Ne Zha
4
13
22
1.15
L
Baron Samedi
Itsab
Baron Samedi
3
8
17
1.44
L
Artemis
LaboPL
Artemis
13
10
10
1.8
L
He Bo
manicHe11
He Bo
4
10
18
1.3
W
Anhur
szablow
Anhur
15
6
16
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,866
Damage
111,776
119,082
Taken
119,976
71,369
Mitigated
55,163
31,846
Healing
12,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Albïreo
Discordia
30,819
1,485
0
0
12,210
4,328
0
4,313
7,897
67,916
0
L
Hun Batz
Blauwelampp
Hun Batz
16,754
6,383
0
0
10,269
4,539
0
5,669
4,600
0
66,562
W
13,652
1,834
0
2,201
27,210
30,467
0
9,347
17,863
749
25,787
W
Chang'e
Dogwalk
Chang'e
28,875
1,761
10,041
12,388
27,717
16,595
0
11,574
16,143
62,839
0
L
Achilles
Easy117
Achilles
15,159
6,202
0
503
32,375
16,249
0
13,221
19,154
0
28,035
W
Ne Zha
Galfalec
Ne Zha
14,893
3,836
1,032
4,320
28,511
10,872
0
9,844
18,667
0
34,040
L
Baron Samedi
Itsab
Baron Samedi
20,442
2,524
4,198
5,731
25,494
13,082
0
14,101
11,393
54,099
0
L
Artemis
LaboPL
Artemis
36,773
20,097
0
2,390
29,983
12,593
0
16,432
13,551
0
68,483
L
He Bo
manicHe11
He Bo
22,648
426
0
0
21,855
8,700
0
11,019
10,836
46,255
0
W
Anhur
szablow
Anhur
25,627
14,994
0
1,864
23,434
9,107
0
8,012
15,422
0
61,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,411
Gold Earned
81,450
315
Minions Killed
344
12
Camps Cleared
12
1,607,338
Distance Traveled
1,621,818
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
16,183
952
90
5
0
338,385
0
L
Hun Batz
17,212
1,012
103
6
6
395,989
3
W
Odin
16,072
945
24
1
0
340,607
1
W
Chang'e
18,369
1,081
76
4
1
361,623
0
L
Achilles
14,399
847
24
1
2
334,149
0
W
Ne Zha
14,964
880
44
3
1
267,843
1
L
Baron Samedi
15,817
930
102
6
1
288,339
1
L
Artemis
17,971
1,057
64
4
3
282,265
1
L
He Bo
16,051
944
51
3
0
321,076
0
W
Anhur
17,823
1,048
81
5
10
298,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role