Player Matchup

Ares
Ares
Bahamuth4045
Ares
Level 10
God Stats
4W - 4L
1,500 SR
Queue Stats
590W - 549L
1,173 Elo+
Party 1
Sun Wukong
Sun Wukong
JAC ALFA RS
Sun Wukong
Level 23
God Stats
26W - 18L
1,328 SR
Queue Stats
594W - 578L
1,310 Elo+
Party 1
Jing Wei
Jing Wei
JAC Anxious
Jing Wei
Level 24
God Stats
20W - 9L
1,240 SR
Queue Stats
486W - 478L
1,303 Elo+
Party 1
Anubis
Anubis
JAC Mayor RS
Anubis
Level 23
God Stats
85W - 53L
1,150 SR
Queue Stats
495W - 493L
1,326 Elo+
Party 1
Set
Set
vip1710
Set
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
284W - 304L
1,313 Elo+
Party 1
Team Averages
Level 23
1,344 SR
1,285 Elo+

VS

Team Averages
Level 18
1,430 SR
1,252 Elo+
Thor
Thor
 
Thor
Level 17
God Stats
5W - 5L
1,525 SR
Queue Stats
60W - 67L
1,398 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 23
God Stats
21W - 28L
1,454 SR
Queue Stats
97W - 115L
1,254 Elo+
Party 2
Neith
Neith
Edible_Crayons
Neith
Level 21
God Stats
7W - 8L
1,551 SR
Queue Stats
445W - 404L
1,291 Elo+
Solo
Nemesis
Nemesis
GibIhm_JimBeam
Nemesis
Level 5
God Stats
0W - 3L
1,120 SR
Queue Stats
0W - 3L
931 Elo+
Solo
Zeus
Zeus
azoozdamage
Zeus
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 247L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 10
12,858
476
6,895
25,720
30,518
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
JAC ALFA RS
Sun Wukong
18
4 / 4 / 14
13,225
490
22,182
25,788
31,968
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
JAC Anxious
Jing Wei
20
11 / 7 / 5
14,436
535
21,923
22,465
13,523
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
20
10 / 3 / 7
14,643
542
23,857
21,049
12,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Set
20
10 / 3 / 8
14,813
549
16,302
24,627
13,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
4 / 11 / 6
11,759
436
16,201
28,185
14,109
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
 
Amaterasu
19
4 / 8 / 8
13,889
514
12,284
38,496
30,507
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 7 / 5
12,594
466
29,050
19,729
8,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 9 / 5
11,551
428
10,317
19,786
10,616
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 5 / 1
11,761
436
7,982
15,459
6,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
47
40
Kills
22
23
Deaths
40
44
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
11
6
0.64
L
Amaterasu
 
Amaterasu
4
8
8
1
W
5
6
10
1.67
L
8
7
5
1.5
L
4
9
5
0.72
W
Sun Wukong
JAC ALFA RS
Sun Wukong
4
4
14
2.75
W
Jing Wei
JAC Anxious
Jing Wei
11
7
5
1.93
W
Anubis
10
3
7
4.5
L
2
5
1
0.5
W
Set
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,159
Damage
75,834
119,649
Taken
121,655
101,730
Mitigated
69,734
38,545
Healing
30,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
16,201
8,538
0
7,926
28,185
14,109
0
8,024
20,161
0
72,717
L
Amaterasu
 
Amaterasu
12,284
4,241
681
12,226
38,496
30,507
276
6,255
32,241
844
62,522
W
6,895
1,026
945
3,476
25,720
30,518
1,202
378
25,342
42,914
0
L
29,050
18,730
0
3,702
19,729
8,483
0
5,915
13,814
0
71,500
L
10,317
4,869
0
1,357
19,786
10,616
0
5,645
14,141
359
51,095
W
Sun Wukong
JAC ALFA RS
Sun Wukong
22,182
6,042
1,398
3,496
25,788
31,968
2,170
1,023
24,765
0
72,490
W
Jing Wei
JAC Anxious
Jing Wei
21,923
17,320
1,515
6,091
22,465
13,523
5,433
1,882
20,583
0
111,909
W
Anubis
23,857
4,336
1,893
8,943
21,049
12,688
4,886
4,346
16,703
95,639
0
L
7,982
1,542
440
4,438
15,459
6,019
280
4,913
10,546
79,583
0
W
Set
16,302
11,171
1,123
9,665
24,627
13,033
3,218
1,169
23,458
0
83,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,975
Gold Earned
61,554
540
Minions Killed
461
0
Camps Cleared
0
2,184,036
Distance Traveled
2,038,715
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,759
436
121
4
0
346,120
0
L
Amaterasu
13,889
514
76
3
0
453,900
0
W
Ares
12,858
476
41
2
0
381,163
6
L
Neith
12,594
466
93
3
0
420,794
0
L
Nemesis
11,551
428
64
2
0
415,934
0
W
Sun Wukong
13,225
490
88
3
0
493,778
1
W
Jing Wei
14,436
535
158
6
0
387,113
0
W
Anubis
14,643
542
142
5
0
411,169
1
L
Zeus
11,761
436
107
4
0
401,967
1
W
Set
14,813
549
111
4
0
510,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role