Player Matchup

Tyr
Tyr
DeviousCYRO
Tyr
Level 149
God Stats
3W - 5L
1,548 SR
Queue Stats
71W - 75L
1,534 Elo+
Party 1
Nu Wa
Nu Wa
RickJames313
Nu Wa
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 29L
1,683 Elo+
Party 1
Ne Zha
Ne Zha
curtisbutton89
Ne Zha
Level 26
God Stats
1W - 0L
1,759 SR
Queue Stats
42W - 21L
1,788 Elo+
Party 1
Team Averages
Level 110
1,602 SR
1,668 Elo+

VS

Team Averages
Level 60
1,486 SR
1,592 Elo+
Zeus
Zeus
BlaZiNIzSiicK
Zeus
Level 17
God Stats
0W - 2L
1,296 SR
Queue Stats
24W - 19L
1,601 Elo+
Party 2
Neith
Neith
LX SPID3Y
Neith
Level 139
God Stats
30W - 30L
1,587 SR
Queue Stats
73W - 66L
1,605 Elo+
Party 2
Guan Yu
Guan Yu
ss-noahmaximo-ss
Guan Yu
Level 25
God Stats
20W - 17L
1,575 SR
Queue Stats
243W - 250L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 3
11,516
640
10,200
14,305
14,767
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
6 / 1 / 6
11,877
660
15,345
7,417
2,385
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 1 / 11
11,758
653
9,814
14,594
12,500
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
9,410
523
4,359
9,627
2,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
LX SPID3Y
Neith
12
2 / 5 / 2
10,764
598
11,513
14,683
4,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
3 / 4 / 2
10,829
602
9,036
18,180
16,934
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
5
5
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
7
3
3
2.83
L
Neith
LX SPID3Y
Neith
2
5
2
0.6
W
6
1
6
9
W
1
1
11
6.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,359
Damage
24,908
36,316
Taken
42,490
29,652
Mitigated
24,288
13,750
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,359
301
0
0
9,627
2,653
0
2,728
6,899
27,884
0
W
10,200
1,185
0
6,127
14,305
14,767
0
2,462
11,843
0
32,889
L
Neith
LX SPID3Y
Neith
11,513
3,206
0
4,479
14,683
4,701
0
6,002
8,681
0
60,299
W
15,345
2,432
148
2,739
7,417
2,385
1,119
734
6,683
62,391
0
W
9,814
1,578
0
4,736
14,594
12,500
650
1,251
13,343
69
36,805
L
9,036
1,893
2,711
8,351
18,180
16,934
0
6,687
11,493
0
29,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,151
Gold Earned
31,003
169
Minions Killed
206
0
Camps Cleared
0
946,813
Distance Traveled
809,271
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,410
523
54
3
0
238,607
0
W
Tyr
11,516
640
41
2
0
327,616
4
L
Neith
10,764
598
107
6
0
266,049
6
W
Nu Wa
11,877
660
88
5
0
297,632
2
W
Ne Zha
11,758
653
40
2
0
321,565
1
L
Guan Yu
10,829
602
45
3
0
304,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role