Player Matchup

Jormungandr
Jormungandr
ChungusKhan6102
Jormungandr
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 113L
1,234 Elo+
Party 1
Ullr
Ullr
RedRaven6681
Ullr
Level 126
God Stats
8W - 8L
1,486 SR
Queue Stats
155W - 148L
1,429 Elo+
Party 1
Janus
Janus
hpvalladao
Janus
Level 147
God Stats
11W - 19L
1,450 SR
Queue Stats
117W - 150L
1,455 Elo+
Solo
Team Averages
Level 112
1,479 SR
1,373 Elo+

VS

Team Averages
Level 89
1,597 SR
1,456 Elo+
Zhong Kui
Zhong Kui
FancyBunny24324
Zhong Kui
Level 48
God Stats
1W - 1L
1,727 SR
Queue Stats
10W - 19L
1,382 Elo+
Party 2
Hachiman
Hachiman
Platinum201
Hachiman
Level 142
God Stats
1W - 1L
1,563 SR
Queue Stats
15W - 6L
1,500 Elo+
Solo
Neith
Neith
ZSM1TH727
Neith
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChungusKhan6102
Jormungandr
14
6 / 9 / 9
14,507
691
16,328
20,986
18,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 4 / 5
14,082
671
10,721
16,819
5,908
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
14
5 / 5 / 4
13,402
638
20,175
11,808
3,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FancyBunny24324
Zhong Kui
14
4 / 8 / 6
13,209
629
8,125
18,614
12,024
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
Platinum201
Hachiman
16
7 / 3 / 8
14,933
711
17,217
18,465
5,848
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
ZSM1TH727
Neith
17
7 / 5 / 9
14,960
712
14,883
20,311
6,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
16
Kills
18
18
Deaths
16
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ChungusKhan6102
Jormungandr
6
9
9
1.17
L
Zhong Kui
FancyBunny24324
Zhong Kui
4
8
6
0.88
L
Hachiman
Platinum201
Hachiman
7
3
8
3.67
W
5
4
5
1.88
L
Neith
ZSM1TH727
Neith
7
5
9
2.3
W
Janus
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,224
Damage
40,225
49,613
Taken
57,390
27,729
Mitigated
24,322
4,901
Healing
20,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ChungusKhan6102
Jormungandr
16,328
2,533
547
1,939
20,986
18,570
662
3,575
17,411
33,954
0
L
Zhong Kui
FancyBunny24324
Zhong Kui
8,125
1,010
1,219
6,060
18,614
12,024
399
13,069
5,545
34,347
0
L
Hachiman
Platinum201
Hachiman
17,217
9,091
0
7,619
18,465
5,848
350
10,421
8,044
0
87,266
W
10,721
2,974
0
1,665
16,819
5,908
2,329
2,011
14,808
0
73,484
L
Neith
ZSM1TH727
Neith
14,883
6,093
0
5,481
20,311
6,450
415
13,376
6,935
0
75,818
W
Janus
20,175
147
0
750
11,808
3,251
267
2,599
9,209
59,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,991
Gold Earned
43,102
248
Minions Killed
294
0
Camps Cleared
0
1,103,894
Distance Traveled
1,105,225
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,507
691
31
1
0
371,290
5
L
Zhong Kui
13,209
629
59
3
0
362,543
8
L
Hachiman
14,933
711
111
5
0
373,582
7
W
Ullr
14,082
671
130
6
0
370,955
6
L
Neith
14,960
712
124
6
0
369,100
5
W
Janus
13,402
638
87
4
0
361,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role