Player Matchup

Chaac
Chaac
C-O-M-A-C-H-O
Chaac
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
16W - 16L
1,599 Elo+
Party 2
Cabrakan
Cabrakan
Vagrant_Snipez
Cabrakan
Level 27
God Stats
1W - 7L
1,201 SR
Queue Stats
236W - 233L
1,366 Elo+
Solo
Merlin
Merlin
matty_DF_45
Merlin
Level 69
God Stats
17W - 15L
1,501 SR
Queue Stats
36W - 41L
1,490 Elo+
Party 2
Team Averages
Level 38
1,401 SR
1,485 Elo+

VS

Team Averages
Level 39
1,530 SR
1,361 Elo+
Ra
Ra
Fakbio1
Ra
Level 24
God Stats
7W - 4L
1,514 SR
Queue Stats
8W - 12L
1,361 Elo+
Party 1
Khepri
Khepri
Huulem
Khepri
Level 67
God Stats
2W - 2L
1,686 SR
Queue Stats
25W - 31L
1,432 Elo+
Party 1
Chaac
Chaac
x16pep0
Chaac
Level 27
God Stats
12W - 23L
1,390 SR
Queue Stats
31W - 52L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
13,974
582
19,335
21,576
17,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
14
2 / 3 / 5
13,773
574
10,518
25,351
20,957
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Merlin
17
6 / 2 / 4
15,419
642
19,554
13,603
4,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 6
14,481
603
14,195
12,557
7,430
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Huulem
Khepri
14
1 / 3 / 7
13,061
544
11,329
19,236
30,427
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
x16pep0
Chaac
13
5 / 4 / 3
13,728
572
21,066
26,338
29,777
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
10
Kills
10
10
Deaths
10
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
5
5
0.9
L
4
3
6
2.33
L
Khepri
Huulem
Khepri
1
3
7
1.5
W
Cabrakan
2
3
5
1.5
W
Merlin
6
2
4
4
L
Chaac
x16pep0
Chaac
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,407
Damage
46,590
60,530
Taken
58,131
42,672
Mitigated
67,634
25,475
Healing
22,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,335
3,739
1,771
7,912
21,576
17,318
1,103
9,620
11,956
0
69,380
L
14,195
2,213
7,887
3,374
12,557
7,430
677
6,840
5,717
79,667
0
L
Khepri
Huulem
Khepri
11,329
273
855
746
19,236
30,427
88
9,689
9,547
31,839
0
W
Cabrakan
10,518
1,502
2,251
7,298
25,351
20,957
409
11,360
13,991
27,442
0
W
Merlin
19,554
906
1,763
4,480
13,603
4,397
1,292
4,566
9,037
102,420
0
L
Chaac
x16pep0
Chaac
21,066
2,577
0
9,435
26,338
29,777
140
13,689
12,649
0
61,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,166
Gold Earned
41,270
266
Minions Killed
240
0
Camps Cleared
0
1,248,391
Distance Traveled
1,176,542
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,974
582
85
4
0
371,981
1
L
Ra
14,481
603
131
5
0
376,931
0
L
Khepri
13,061
544
45
2
0
363,100
1
W
Cabrakan
13,773
574
30
1
0
452,670
8
W
Merlin
15,419
642
151
6
0
423,740
4
L
Chaac
13,728
572
64
3
0
436,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role