Player Matchup

Khepri
Khepri
ExiledScythe
Khepri
Level 157
God Stats
1W - 3L
1,573 SR
Queue Stats
125W - 140L
1,567 Elo+
Party 2
Kukulkan
Kukulkan
FallenAngel7807
Kukulkan
Level 26
God Stats
23W - 19L
1,745 SR
Queue Stats
24W - 20L
1,644 Elo+
Party 2
Nemesis
Nemesis
MissingKromosome
Nemesis
Level 129
God Stats
14W - 13L
1,638 SR
Queue Stats
99W - 104L
1,547 Elo+
Party 2
Team Averages
Level 104
1,652 SR
1,586 Elo+

VS

Team Averages
Level 72
1,609 SR
1,594 Elo+
Nemesis
Nemesis
BlackIceQueen43
Nemesis
Level 24
God Stats
10W - 4L
1,868 SR
Queue Stats
47W - 35L
1,609 Elo+
Party 1
Chaac
Chaac
KingObsessed
Chaac
Level 40
God Stats
14W - 8L
1,434 SR
Queue Stats
100W - 80L
1,608 Elo+
Party 1
Baron Samedi
Baron Samedi
Lord Dew It
Baron Samedi
Level 153
God Stats
11W - 4L
1,525 SR
Queue Stats
131W - 113L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
3 / 8 / 10
12,724
707
9,349
22,938
20,607
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
12
3 / 9 / 4
11,523
640
12,539
11,991
4,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
11 / 8 / 3
12,737
708
18,162
21,012
10,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 8
10,863
604
6,621
17,317
5,483
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 17
12,607
700
12,446
24,788
20,229
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Lord Dew It
Baron Samedi
18
21 / 3 / 4
15,709
873
30,990
24,184
10,042
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
17
Kills
25
25
Deaths
17
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
9
8
0.67
L
Khepri
3
8
10
1
L
Kukulkan
3
9
4
0.56
W
2
5
17
2.1
W
Baron Samedi
Lord Dew It
Baron Samedi
21
3
4
7.67
L
11
8
3
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,050
Damage
50,057
55,941
Taken
66,289
35,461
Mitigated
35,754
3,629
Healing
34,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,621
2,298
0
2,320
17,317
5,483
1,870
4,959
12,358
0
22,334
L
Khepri
9,349
193
0
0
22,938
20,607
0
12,870
10,068
22,605
0
L
Kukulkan
12,539
270
0
697
11,991
4,629
0
8,323
3,668
41,333
0
W
12,446
2,332
0
11,937
24,788
20,229
244
8,921
15,867
0
36,995
W
Baron Samedi
Lord Dew It
Baron Samedi
30,990
2,024
4,478
15,752
24,184
10,042
589
8,087
16,097
84,183
0
L
18,162
9,001
0
2,932
21,012
10,225
0
9,837
11,175
0
47,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,984
Gold Earned
39,179
147
Minions Killed
189
0
Camps Cleared
0
865,487
Distance Traveled
966,317
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,863
604
41
2
0
320,397
0
L
Khepri
12,724
707
27
2
0
275,869
4
L
Kukulkan
11,523
640
69
4
0
273,276
0
W
Chaac
12,607
700
37
2
0
329,439
6
W
Baron Samedi
15,709
873
111
6
0
316,481
0
L
Nemesis
12,737
708
51
3
0
316,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role