Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
AKILLNATHOR
Vamana
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
445W - 403L
1,556 Elo+
Solo
Heimdallr
Heimdallr
Drydé
Heimdallr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,902 Elo+
Party 2
Ah Puch
Ah Puch
LeNegS
Ah Puch
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 63L
1,993 Elo+
Party 2
Ymir
Ymir
Nombrenovalido
Ymir
Level 160
God Stats
3W - 2L
1,846 SR
Queue Stats
161W - 66L
1,928 Elo+
Party 2
Team Averages
Level 152
1,569 SR
1,776 Elo+

VS

Team Averages
Level 139
1,677 SR
1,581 Elo+
Athena
Athena
DieEkteMan
Athena
Level 126
God Stats
2W - 1L
1,814 SR
Queue Stats
61W - 64L
1,588 Elo+
Party 1
Medusa
Medusa
Drookiz
Medusa
Level 156
God Stats
1W - 3L
1,702 SR
Queue Stats
198W - 217L
1,627 Elo+
Solo
Nu Wa
Nu Wa
FailingSålad
Nu Wa
Level 144
God Stats
1W - 3L
1,467 SR
Queue Stats
38W - 38L
1,569 Elo+
Party 1
Arachne
Arachne
tirezz
Arachne
Level 121
God Stats
3W - 1L
1,771 SR
Queue Stats
259W - 247L
1,602 Elo+
Solo
Ganesha
Ganesha
yackfoupPp
Ganesha
Level 147
God Stats
3W - 3L
1,631 SR
Queue Stats
510W - 538L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 3 / 7
9,412
856
9,560
8,171
3,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
16
7 / 4 / 8
9,479
862
10,403
14,247
15,382
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Drydé
Heimdallr
17
4 / 3 / 13
10,152
923
13,831
9,222
4,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
LeNegS
Ah Puch
16
3 / 2 / 14
9,427
857
19,762
7,275
2,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 3 / 7
9,684
880
8,158
13,792
13,073
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DieEkteMan
Athena
16
6 / 6 / 4
8,976
816
5,202
17,124
16,902
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Drookiz
Medusa
15
5 / 4 / 4
8,972
816
15,980
9,916
5,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 11
7,578
689
10,617
8,797
4,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
tirezz
Arachne
14
3 / 4 / 7
7,874
716
3,860
13,649
13,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
yackfoupPp
Ganesha
15
1 / 7 / 9
8,478
771
6,516
15,307
14,221
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
50
25
Kills
15
15
Deaths
25
49
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
3
7
2.83
W
Vamana
7
4
8
2.75
L
Athena
DieEkteMan
Athena
6
6
4
1.33
L
Medusa
Drookiz
Medusa
5
4
4
1.75
W
Heimdallr
Drydé
Heimdallr
4
3
13
3.5
L
0
4
11
1.38
W
Ah Puch
LeNegS
Ah Puch
3
2
14
5
W
6
3
7
3.17
L
Arachne
tirezz
Arachne
3
4
7
1.63
L
Ganesha
yackfoupPp
Ganesha
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,714
Damage
42,175
52,707
Taken
64,793
38,495
Mitigated
53,995
18,407
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,560
4,847
74
2,330
8,171
3,256
1,640
3,668
4,503
0
26,377
W
Vamana
10,403
3,090
630
4,274
14,247
15,382
225
4,097
10,150
1,299
18,438
L
Athena
DieEkteMan
Athena
5,202
1,603
325
1,065
17,124
16,902
0
6,907
10,217
10,517
0
L
Medusa
Drookiz
Medusa
15,980
4,943
1,516
1,113
9,916
5,279
0
4,519
5,397
0
30,824
W
Heimdallr
Drydé
Heimdallr
13,831
5,874
1,233
3,079
9,222
4,082
400
3,759
5,463
0
37,415
L
10,617
2,802
881
1,327
8,797
4,328
0
5,070
3,727
19,549
0
W
Ah Puch
LeNegS
Ah Puch
19,762
1,488
0
2,715
7,275
2,702
1,176
3,879
3,396
38,865
0
W
8,158
1,068
1,085
2,987
13,792
13,073
122
6,932
6,860
12,876
0
L
Arachne
tirezz
Arachne
3,860
2,285
1,112
3,167
13,649
13,265
0
5,896
7,753
0
4,904
L
Ganesha
yackfoupPp
Ganesha
6,516
887
0
210
15,307
14,221
0
6,302
9,001
16,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,154
Gold Earned
41,878
182
Minions Killed
104
0
Camps Cleared
0
963,274
Distance Traveled
1,031,408
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,412
856
43
4
0
201,277
2
W
Vamana
9,479
862
12
1
0
198,796
0
L
Athena
8,976
816
12
1
0
220,577
1
L
Medusa
8,972
816
41
4
0
206,101
4
W
Heimdallr
10,152
923
60
5
0
202,511
2
L
Nu Wa
7,578
689
39
4
0
185,592
1
W
Ah Puch
9,427
857
51
5
0
171,575
2
W
Ymir
9,684
880
16
1
0
189,115
1
L
Arachne
7,874
716
11
1
0
197,346
0
L
Ganesha
8,478
771
1
0
0
221,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role